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by ch3cooh
Fri 22 May 2015 19:03
Forum: Off-Topic
Topic: New german/french MBT
Replies: 72
Views: 3906

New german/french MBT

http://m.spiegel.de/politik/deutschland/a-1035063.html

Seems Germany and France plan to build a new MBT till 2030.
I hear the French will deliver the reverse... :D
by ch3cooh
Mon 18 May 2015 16:58
Forum: Act of Aggression
Topic: Shallow Combat
Replies: 8
Views: 522

Re: Shallow Combat

are different games therefore can not be compared. Only different things can be compared. As I said, AoA is not supposed to be Wargame of course. Still the lack of tactical depth in combat is a major flaw in my opinion. Although I believe that more fighting over essential resources could make up fo...
by ch3cooh
Mon 18 May 2015 14:44
Forum: Act of Aggression
Topic: Fighting for Resources
Replies: 0
Views: 218

Fighting for Resources

This post made me think: The pace of the game is currently a bit too fast for my tastes. I've never felt prompted to build things like Humvee's or mortar teams, because they just get outclassed so quickly by the other units you can build within the relatively short time window it takes to tech up an...
by ch3cooh
Mon 18 May 2015 14:12
Forum: Act of Aggression
Topic: Closing Thoughts and Final Feedback
Replies: 16
Views: 1243

Re: Closing Thoughts and Final Feedback

ReverendSpecialK wrote:I don't like the faction name "US Army" considering that Marines and other non Army assets are in the game.


Don't forget that this is just the remaining Army of a broke US Government.
A mix up of all that's left.
by ch3cooh
Mon 18 May 2015 14:04
Forum: Act of Aggression
Topic: Closing Thoughts and Final Feedback
Replies: 16
Views: 1243

Re: Closing Thoughts and Final Feedback

Players should have to fight over aluminum as well as rare earth elements if you ask me. I believe it would also proactively encourage tier 1 raiding and skirmishes over the middle of the map, which to me is the most enjoyment I tend to extract from this game at the moment. This. Having to gain con...
by ch3cooh
Mon 18 May 2015 11:43
Forum: Act of Aggression
Topic: Shallow Combat
Replies: 8
Views: 522

Shallow Combat

My final thought on AoA is, that it will not motivate me very long, to be honest. Of course there is plenty of room to get better and quicker with economy and there are many different strategies, but combat itself is way too shallow compared to Wargame. Training to get more APM is not what I am look...
by ch3cooh
Sun 17 May 2015 23:52
Forum: Off-Topic
Topic: Wargame with Base/Resources
Replies: 24
Views: 1540

Wargame with Base/Resources

Hey Eugen, maybe you can take it into consideration for your next title.

Current time frame for example.
by ch3cooh
Sun 17 May 2015 14:07
Forum: Act of Aggression
Topic: Recon (enemy base)
Replies: 2
Views: 261

Re: Recon (enemy base)

Any decent player should soon have an MG-Nest with Stinger though.
by ch3cooh
Sun 17 May 2015 13:57
Forum: Act of Aggression
Topic: Recon (enemy base)
Replies: 2
Views: 261

Recon (enemy base)

What is the best way to keep an eye on the enemy base, to see what they are building?
Sniper with deactivated rifle?
Suicide runs?
by ch3cooh
Sun 17 May 2015 13:21
Forum: Act of Aggression
Topic: Is rushing possible (ie. how fast)?
Replies: 27
Views: 1550

Re: Is rushing possible (ie. how fast)?

Right now Stryker MGS rush is the sealclubber #1 as it seems.

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