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by Random
Sat 17 Jun 2017 13:15
Forum: General Discussions
Topic: Steel Division sales...
Replies: 145
Views: 13841

Re: Steel Division sales...

The problem with planes only being countered by other planes creates a situation where there's no way of realistically fighting against, or deterring them if you lose the air game. Theoretically you can spend the next several minutes dumping your income into the few aa pieces that might possibly ha...
by Random
Fri 16 Jun 2017 14:42
Forum: General Discussions
Topic: Steel Division sales...
Replies: 145
Views: 13841

Re: Steel Division sales...

I see vast problems with the aa/air interaction with the game in a situation where only a unit type (plane) counters the same unit type (plane). Personally I consider this incredibly nonrealistic/historical/whatever as well, and anyone who suggested it as an idea to be incompetent both as a gamepla...
by Random
Wed 14 Jun 2017 21:46
Forum: General Discussions
Topic: Steel Division sales...
Replies: 145
Views: 13841

Re: Steel Division sales...

Outside of 1-2 exceptional units I have not seen bombers do much in SD. Often a bomber drops its bomb, only to do 5 hp damage and morale damage on an infantrysquad. Many artilleryunits have a lot higher lethality. And the reloadtimers of planes are for many of them a lot longer then in WG. AA only d...
by Random
Wed 31 May 2017 18:22
Forum: General Discussions
Topic: CMP Tri-Polsten, brokenly good?
Replies: 13
Views: 1345

Re: CMP Tri-Polsten, brokenly good?

After some test, I realise I was wrong, the accuracy of the tripolsten did not do what I thought it would. Also have not seen them kill planes reliably.

It might be time to post the replays, OP?
by Random
Tue 30 May 2017 23:12
Forum: General Discussions
Topic: CMP Tri-Polsten, brokenly good?
Replies: 13
Views: 1345

Re: CMP Tri-Polsten, brokenly good?

I have not tested it personally so I cant 100% guarantee the accuracy of this, but I do not think this is statistical anaomaly. I assume this is just some gamemechanics. firstly, the tripolsten is quite good due to high rof, secondly these are high vet and thirdly accuracy increases with every conti...
by Random
Tue 23 May 2017 14:47
Forum: General Discussions
Topic: Stuff I feel not working in Normandy 44
Replies: 21
Views: 2730

Re: Stuff I feel not working in Normandy 44

3. Infantry Infantry is really slow paced right now. For infantry heavy divisions, the front line becomes stagnant at open fields. It then becomes a game of hiding and eating artillery and air fire. Overall infantry should move faster, and AT weapon range slightly buffed. I am not very pro-realism ...
by Random
Mon 22 May 2017 16:18
Forum: General Discussions
Topic: Ranked Allies vs. Allies / Axis vs. Axis?
Replies: 50
Views: 3806

Re: Ranked Allies vs. Allies / Axis vs. Axis?

EE, I agree, it was fine for balance to not have mirrormatches, but keep in mind that was destruction I don't get why the gamemode matters ? Imagine a situation where one side is stronger on the average ranked 1v1 map. This will compromise the competitive integrity completly, as one player will be ...
by Random
Mon 22 May 2017 16:12
Forum: General Discussions
Topic: Mistakes in the names of Polish units
Replies: 23
Views: 1940

Re: Mistakes in the names of Polish units

The real problem is that STRZELCY are the same as osttruppen in terms of equipement and availability, only 1 guy more, not disheartened and 5 points (=25% ) cheaper. Lets hope that is not in the game anymore by release. It seems Eugen is not going to balance units all over the board like they did i...
by Random
Mon 22 May 2017 02:49
Forum: General Discussions
Topic: Mistakes in the names of Polish units
Replies: 23
Views: 1940

Re: Mistakes in the names of Polish units

The real problem is that STRZELCY are the same as osttruppen in terms of equipement and availability, only 1 guy more, not disheartened and 5 points (=25% ) cheaper.

Lets hope that is not in the game anymore by release.
by Random
Mon 22 May 2017 02:40
Forum: General Discussions
Topic: Ranked Allies vs. Allies / Axis vs. Axis?
Replies: 50
Views: 3806

Re: Ranked Allies vs. Allies / Axis vs. Axis?

Did ALB really have mirrors? I just found a replay where it did, so I guess it must have. The only way we can have mirrors disallowed and not have all those downsides is to force people to select both an axis and an allied deck and then just search, with the sides being determined randomly. I would...

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