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by Tactii
Fri 17 May 2019 18:28
Forum: Steel Division 2
Topic: Multiplayer matching
Replies: 13
Views: 1103

Re: Multiplayer matching

Team stacking is very real in Wargame and Steel Division games. I'm spoiled by Zero-K, where the norm is for 16v16 lobby battles to be automatically balanced by casual ELO. That game is less complicated because it doesn't have the thematic Axis v. Allies thing, but auto-matching is working for serie...
by Tactii
Sat 5 Sep 2015 22:40
Forum: Act of Aggression
Topic: [AoA] Patch v.521
Replies: 32
Views: 5582

Re: [AoA] Patch v.521

Engineer Field Kit upgrade now requires SWORD Protocol. Engineer Field Kit’s price increased from 250 to 500 alu. Price in $ unchanged. Why? Was it exploited? It was really easy to build an Outpost + whatever behind the enemy's base, especially vs. USA and Cartel who have no stealth detection (exce...
by Tactii
Tue 1 Sep 2015 09:10
Forum: Act of Aggression
Topic: Felin upgrades a bit useless ?
Replies: 6
Views: 698

Re: Felin upgrades a bit useless ?

Exosoldiers aren't great at capturing buildings due to their reload time. Usually they run down most of their clip running up to a building or shooting people outside, then reload during the melee. Felin have sustained fire, and the upgrades are meant to keep them relevant through the end times and ...
by Tactii
Sat 29 Aug 2015 18:58
Forum: Act of Aggression
Topic: Defending against Abrams blob as Chimera...
Replies: 10
Views: 702

Re: Defending against Abrams blob as Chimera...

Against Blazers you have to have a line of tanks to push them away, combining your forces instead of trying to pick them off with the Tigres. I would agree it's been really hard to fight USA as Chimera on the ground since the Blazer buff. The Tigre micro has to be perfect. If they destroyed your mis...
by Tactii
Sat 29 Aug 2015 18:18
Forum: Act of Aggression
Topic: Terible outcome from removing building capture
Replies: 13
Views: 1103

Re: Terible outcome from removing building capture

I think they're moving in the right direction. By making building capture an upgrade it makes more sense for your early attacks to target map objectives like banks, roads leading to resource fields, and resource collectors. It puts more emphasis on recon and foe awareness. It creates a more interest...
by Tactii
Sat 29 Aug 2015 06:58
Forum: Act of Aggression
Topic: [AoA Beta] Patch v.461
Replies: 56
Views: 4643

Re: [AoA Beta] Patch v.461

Why did you change the U.S.'s Field Hospital so that it can be built anywhere (not just near the Barracks), but not do the same for the Chimera's Prison? That makes no sense to me. This, and on some maps (Valley) Chimera's build radius is so small it's possible (and easy) to paint yourself in a cor...
by Tactii
Sat 29 Aug 2015 05:36
Forum: Act of Aggression
Topic: Terible outcome from removing building capture
Replies: 13
Views: 1103

Re: Terible outcome from removing building capture

I think adding a requirement that you build a Light Vehicle Bay, Field Hospital, Armory, or Logistical Center to build an MG Nest could prevent this in a fair way. More on that here viewtopic.php?f=192&t=54834&p=861869#p861869
by Tactii
Sat 29 Aug 2015 05:21
Forum: Act of Aggression
Topic: Please remove Breaching Training the "new" Upgrade to Capture Buildings.
Replies: 14
Views: 1178

Re: Please remove the "new" Upgrade to Capture Buildings.

Nah, I haven't seen it used yet but it sounds like a USA Refinery + MG Nest rush is just a broken troll tactic. It's always been possible to make a super-aggressive Refinery covered by an MG Nest even when you could capture it, because an MG Nest will prevent capture anyways. Just not inside your en...
by Tactii
Sat 29 Aug 2015 05:06
Forum: Act of Aggression
Topic: [AoA Beta] Patch v.461
Replies: 56
Views: 4643

Re: [AoA Beta] Patch v.461

Whoever thinks Cartel didn't get a major buff this patch didn't read the changelog, your lategame battle tank and the majority of your vehicles get AMBUSH X2 DAMAGE shots from stealth now. Enjoy wrecking face with Spectres again, and throw in some of your buffed LOSAT.
by Tactii
Wed 26 Aug 2015 22:55
Forum: Tech Support
Topic: Buildings cant be sold
Replies: 5
Views: 528

Re: Buildings cant be sold

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