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by DasaKamov
Fri 21 Jul 2017 22:40
Forum: General Discussions
Topic: About recent connection issues
Replies: 5
Views: 2383

Re: About recent connection issues

Thanks for the update, PapaYankee; looking forward to more server stability in the near future.
by DasaKamov
Tue 9 May 2017 16:34
Forum: General Discussions
Topic: foreign/Vichy units in German divisions?
Replies: 3
Views: 530

Re: foreign/Vichy units in German divisions?

I recommend reading through MadMat's various Division Exposés on the DevBlog, as he goes in-depth into who exactly made up the composition of various divisions. In short, several of the German divisions recruited ethnic Germans from France, Hungary and othe nations to form their ranks. In-game this ...
by DasaKamov
Mon 8 May 2017 23:03
Forum: General Discussions
Topic: Asymetric balance of Jerries VS allies in Normandy 44
Replies: 42
Views: 4385

Re: Asymetric balance of Jerries VS allies in Normandy 44

What's an unrecognised genius supposed to do? Cut off one of your own ears in protest, of course! Out of curiosity (and in all seriousness), it seems that increasing infantry survivability could change the fundamental experience of vanilla Steel Division. It seems like infantry in an entrenched pos...
by DasaKamov
Mon 8 May 2017 22:32
Forum: General Discussions
Topic: The case of the cheating, all-seeing AI
Replies: 11
Views: 1612

Re: The case of the cheating, all-seeing AI

Razzmann wrote:
FLX wrote:Only if you set it in the higher levels of difficulty.

Is the AI French and therefore affected by the French bias that is clearly in this game?

Insert La Baguette/Mime/Leclerc (both the man and the tank) memes here.

Oh almost forgot! Also, Rafale. :D
by DasaKamov
Thu 20 Apr 2017 22:00
Forum: General Discussions
Topic: Stug IV
Replies: 14
Views: 1595

Re: Stug IV

StalkerDellaNote wrote:Eugene fixes model mistakes? when?

Since they started rolling out DLC Nation packs for Red Dragon which included more-accurate models for already-existing units, I believe.
by DasaKamov
Wed 19 Apr 2017 22:54
Forum: General Discussions
Topic: New divisions, new map and more!
Replies: 35
Views: 5221

Re: New divisions, new map and more!

Surely there is a special hell reserved for developers who release more features for the masses, rather than specialized modding tools for a select few. ;)
by DasaKamov
Mon 17 Apr 2017 21:52
Forum: General Discussions
Topic: Should aircraft be repairable when ground units are not?
Replies: 13
Views: 1624

Re: Should aircraft be repairable when ground units are not?

Do aircraft even take damage in Steel Division? As others pointed out, there is no such thing as vehicle "hit points", and I haven't yet seen any "critical hit" effects o aircraft (along the lines of "crew stunned", "transmission damaged" etc. as with ground v...
by DasaKamov
Wed 12 Apr 2017 22:26
Forum: General Discussions
Topic: Unit sounds
Replies: 11
Views: 746

Re: Unit sounds

Mike wrote:Muh realism though

If you want realism, I encourage you to download my upcoming "Wolfenstein 3D" sound mod, which replaces all German lines with "GUTEN TAG" followed by digitized chain-gun fire.
by DasaKamov
Wed 12 Apr 2017 21:26
Forum: General Discussions
Topic: Unit sounds
Replies: 11
Views: 746

Re: Unit sounds

This sounds like the equivalent of the American GIs wailing, "I wanna go home!" when they're broken. Not sure if it's possible, but perhaps a change the lines on both languages to something like "I need to get out of here!" would be less starkly disturbing?
by DasaKamov
Wed 12 Apr 2017 21:09
Forum: General Discussions
Topic: [DevBlog #08] 2nd (US) Infantry Division
Replies: 10
Views: 1427

Re: [DevBlog #8] 2nd (US) Infantry Division

Also, Xylophones.

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