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by VladK02
Tue 8 Jul 2014 01:15
Forum: Wargame : Red Dragon
Topic: Anti-Ship launcher Prophecy
Replies: 50
Views: 5457

Re: Anti-Ship launcher Prophecy

A few trucks will be useless for coastal defense. Assume 1 cruiser is coming down on you, say a perry, escorted by 1-2 CIWS ships - 200-250 pts. You will need a volley of at least 6 missiles so that 1 can get through, maybe. better to have a volley of 8. That means at least 8 trucks. A truck will be...
by VladK02
Thu 3 Jul 2014 06:42
Forum: Wargame : Red Dragon
Topic: increase AA range 3x
Replies: 28
Views: 2488

increase AA range 3x

Here is a novel idea. Increase ALL radar AA range by 3x vs planes. Increase SEAD range by 3x. Increase Aircraft-borne AA missiles range by 2x vs other planes. SPAAG range stays the same. Bombs, ATGMs, napalm, keep their ranges. Suddenly, its a lot more interesting to play. No more throw-away helo ru...
by VladK02
Fri 6 Jun 2014 20:11
Forum: Wargame : Red Dragon
Topic: campaign question
Replies: 1
Views: 418

campaign question

how do i tell which unit will be able to attack in that same turn, and which units need to wait until enemy turn i guess? to fight? example: the china and the bear campaign - at the start you can move in inf regiment to attack and the button FIGHT appears right away. you can also move the tank batal...
by VladK02
Sat 31 May 2014 17:52
Forum: Wargame : Red Dragon
Topic: STRB 90
Replies: 174
Views: 16176

Re: STRB 90

I personally would love to have a sleek river gunboat for redfor as a counter-balance. STRN 90 is slightly OP, but, leave it as is, IF redfor gets its own gunboat. 40-50pt redfor boat with 2100m autocannons for example. Same weapon what BMP-2 uses, only like 2-3 of them on a boat. THAT would be inte...
by VladK02
Sat 31 May 2014 03:47
Forum: Wargame : Red Dragon
Topic: why do i start with a CV??
Replies: 5
Views: 980

why do i start with a CV??

In 10 v 10 on small maps, not everyones' CV is needed.

I should be able to sell my cv just like I can sell my FOB.
by VladK02
Tue 27 May 2014 18:37
Forum: Wargame : Red Dragon
Topic: STRB 90
Replies: 174
Views: 16176

Re: STRB 90

I proved my point last night. Took a 10v10 game a blue team, sent 3 of these babies down the canal. They killed roughly 1500 pts of stuff - AA, tanks, auto-piloting reinforcements using those roads... basically anything in range of those hellfires, died. One boat died to an AA strike that my avenger...
by VladK02
Tue 27 May 2014 00:18
Forum: Wargame : Red Dragon
Topic: STRB 90
Replies: 174
Views: 16176

Re: STRB 90

I stand by my comment. A pair of these sent down the river, or into enemy starting zone, will absolutely devastate and dominate everything within reach of the hellfires. And ATGM inf usually gets stunlocked and killed by grenade launchers, by the way. The boats are too powerful for canals, especiall...
by VladK02
Mon 26 May 2014 04:40
Forum: Wargame : Red Dragon
Topic: STRB 90
Replies: 174
Views: 16176

STRB 90

STRB 90 H the 70pt river boat... Thats like a bmpt on steroids, with a FoF ATGM, and 40 health... On certain maps, especially tactical, but also regular 10v10s, a pair of these in a river wipe out ANYTHING in sight and its very difficult to counter them. Tanks get chewed up by ATGMs. Infantry gets f...
by VladK02
Mon 12 May 2014 01:16
Forum: Wargame : Red Dragon
Topic: SMAW team way OP
Replies: 33
Views: 4364

Re: SMAW team way OP

lock it then. im not going to waste 30 minutes of my time looking for fraps torrent and then uploading a movie to youtube for another hour.

it happened, im pissed, im spraying everything with burratinos from now on. end of story.
by VladK02
Sun 11 May 2014 18:25
Forum: Wargame : Red Dragon
Topic: SMAW team way OP
Replies: 33
Views: 4364

Re: SMAW team way OP

In the most recent patch, FIST teams seem to have been ninja nerfed by being given a minimum range of 350 meters. FIST squads now have such a small range window that they can use their launcher that they are almost worthless. They cannot shoot their rocket in forests, or when they are in adjacent b...

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