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by KeyLord
Fri 6 Mar 2015 13:25
Forum: Modding
Topic: Modded Starting Options - Updated for V.626
Replies: 69
Views: 16085

Re: Modded Starting Options - Updated for V. 587 and DLC Bet

The v610 version does not appear to be working. Is there something I should do to install it differently?
by KeyLord
Thu 5 Feb 2015 14:17
Forum: Wargame : Red Dragon
Topic: New Maps
Replies: 1
Views: 542

New Maps

Hey Forumers,

Has there been any information on the new maps? What sizes or configurations?

What do you want to see from new maps?

Any chance of an end-of-week teaser?
by KeyLord
Mon 15 Dec 2014 12:47
Forum: Wargame : Red Dragon
Topic: Kustjagere '90, why 1 card?
Replies: 25
Views: 3516

Re: Kustjagere '90, why 1 card?

The Kustjager are hilariously good, you shouldn't need a second card of them.

Seriously. They can stop an entire division they are so good.

But all in all yes, it's probably because they're a 15 man squad with exceptional weaponry.
by KeyLord
Mon 15 Dec 2014 12:36
Forum: Wargame : Red Dragon
Topic: Official bug report thread
Replies: 373
Views: 38607

Re: Official bug report thread

Just reporting that we reported two identical freezes loading in a game (vs AI) on Gunboat Diplomacy (naval) 4v4. All players loaded in successfully and were allowed to deploy units, hit launch, but when the countdown finished the game started, but time did not move and we were not able to give orde...
by KeyLord
Fri 12 Dec 2014 18:35
Forum: Wargame : Red Dragon
Topic: All hail the OTOmatic
Replies: 469
Views: 38850

Re: All hail the OTOmatic

I think it's pretty good the way it is. But maybe the AP could be dropped to 10 instead of 12, and a 10-15 point price increase.

It would still be stupidly good, but at least it won't be taking out the medium tanks in a similar price bracket.
by KeyLord
Mon 24 Nov 2014 18:43
Forum: Wargame : Red Dragon
Topic: Can we PLEASE get the necesary things done?
Replies: 5
Views: 1115

Re: Can we PLEASE get the necesary things done?

Bro calm down. You're just trolling. The game is 100% playable, There are reasons why the stuff you have asked will never happen: - In any game, EVER people will complain about balance. We can only make a close approximation to perfect balance, and it is actually pretty good right now. Sure, some un...
by KeyLord
Sun 9 Nov 2014 13:10
Forum: Wargame : Red Dragon
Topic: Supercobra & DHS Mi-24P AA Missile Supply Cost Discrepancy
Replies: 96
Views: 8850

Re: Helo-AA-Missile Supply Cost Discrepancy

The supercobra missiles could probably use a bump only to 120.

400 is cheap though haha, in ALB those missiles cost 1200 supply and weren't anywhere near as good. I now consider supercobras to be airborne SAM's.
by KeyLord
Sat 8 Nov 2014 14:20
Forum: Wargame : Red Dragon
Topic: [Poll] Ka-52 Vs. Apache Longbow
Replies: 100
Views: 8669

Re: [Poll] Ka-52 Vs. Apache Longbow

I would take the KA-52 any day. I love the long bow- but actually, the KA-52 is much more disruptive to the current meta than people think. The reason?? West German Mechanised/Armoured decks Seriously, I love playing WG, but there is always ALWAYS one thing that will bring me to my knees when I'm pl...
by KeyLord
Tue 28 Oct 2014 11:49
Forum: Tech Support
Topic: Surface Pro 3?
Replies: 34
Views: 4200

Re: Surface Pro 3?

OP if it's any help, I play WRD on a Sony Vaio without iris graphics ( i7 ) and it runs pretty nicely - No dedicated graphics, I have the graphics on low so I don't dip below 60fps at 1920x1080 but the game looks pretty good to be honest, until you zoom in. If you have the "Impostor texture qua...
by KeyLord
Thu 16 Oct 2014 12:14
Forum: Wargame : Red Dragon
Topic: new maps after 3rd DLC
Replies: 67
Views: 7289

Re: new maps after 3rd DLC

I think it will be an in-game zone editor, which I think would be pretty nice to be honest. There are quite a few maps with a lot of terrain on them, the community could do a lot with just a zone editor It would mean heaps of options for custom modes. While a full-blown map editor would be EXCELLENT...

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