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by Vasto
Sun 11 Jan 2015 14:16
Forum: Modding
Topic: [RD] Wargame Mod Installer
Replies: 81
Views: 9703

Re: [RD] Wargame Mod Installer

Even when I read the manual, I still can't seem to figure out the difference between CopyGameFile and CopyModFile. Basically it's as MenDuck said. The CopyGameFile command is meant to copy files inside (keyword) the directory where the user pointed the installation, while the CopyModFile should be ...
by Vasto
Sun 11 Jan 2015 13:24
Forum: Modding
Topic: COMThing's Skins v14
Replies: 289
Views: 35317

Re: COMThing's Skins v11

I'll upload the DDS files with instructions. I haven't found a way for the installer to avoid corrupting the game files when replacing the missiles. Well, I'm distributing a couple of missile reskins in my packs via the installer, and they all work fine... Could you provide some details on the issu...
by Vasto
Sun 11 Jan 2015 13:19
Forum: Modding
Topic: [RD] Vasto's Reskin Project
Replies: 361
Views: 45267

Re: [RD] Vasto's Reskin Project

pok wrote:Hope this is not violet vastro :( but i think it best way.


No problem of course, especially now when I'm not visiting forums very often.
And you actually saved me some work ;)
by Vasto
Sun 11 Jan 2015 13:13
Forum: Modding
Topic: Modding Questions Thread
Replies: 1443
Views: 84911

Re: Modding Questions Thread

Is it possible to use a different texture file for a unit ? ie. can I have 2 Challenger 2 (different units as far as game would be concerned) and assign different textures to them ? (Let's say one Desert camo and one Woodland) No, it is not possible, because textures are linked with the units via t...
by Vasto
Sun 11 Jan 2015 12:59
Forum: Modding
Topic: Help with texturing.
Replies: 3
Views: 389

Re: Help with texturing.

Hey, First thing is, that a version of ATI Compressonator doesn't really matter, so you can use a 32bit (x86) or 64bit (x64) and both should do the job. Second thing, If you have an issues at the exporting DDS file with the moddingSuite step, then the ATI Compressonator has nothing to do there, as i...
by Vasto
Wed 17 Dec 2014 20:15
Forum: Modding
Topic: reskins by Mitth'raw'nuruodo
Replies: 138
Views: 23935

Re: reskins by Mitth'raw'nuruodo

Really impressive work Thrawn!
by Vasto
Mon 15 Dec 2014 20:21
Forum: Modding
Topic: [RD] Vasto's Reskin Project
Replies: 361
Views: 45267

Re: [RD] Vasto's Reskin Project

Hi Vasto, any chance of redoing the Warrior Milan? The current white paint job just looks lazy and rubbish! Sorry, but new skins are highly unlikely to appear. Due to lack of time, and being pretty much done with this game, my further modding work's been put on hold. Thoguh, will try to support my ...
by Vasto
Mon 1 Dec 2014 18:45
Forum: Modding
Topic: A notice for releasing ROK Army re-skin pack
Replies: 29
Views: 5780

Re: A notice for releasing ROK Army re-skin pack

Really great work! Good to see that new people come and make wonderful skins. This only shows that when the modding ground is well established (and here in case of texture moding, it is), even a small community can do amazing things. It's a real pity that this game doesn't have official modding supp...
by Vasto
Sun 30 Nov 2014 18:12
Forum: Modding
Topic: Camera mod. Again.
Replies: 5
Views: 721

Re: Camera mod. Again.

The W:AB Noob wrote: Did you change the SitePickRotationHorizontal to 90?


No. I've kept default values.

Why should I change it? As far as I remember it is an amount of angle increase when rotating camera horizontaly, and IMO it's fine as it is.
by Vasto
Sun 30 Nov 2014 13:46
Forum: Modding
Topic: [RD] Vasto's Reskin Project
Replies: 361
Views: 45267

Re: [RD] Vasto's Reskin Project

Thanks all for appreciation! And will you add some skin changes for other vehicles like Jaguar, Marder tank destroyer, TPz Fuchs(even if it is not necessary?),... Unfortunately I have to say that it is not very likely, because recently I have significantly less time for skining than I used to have, ...

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