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by GeneralHawk
Mon 11 May 2015 21:35
Forum: Modding
Topic: Revised Campaign Mod
Replies: 853
Views: 112720

Re: Revised Campaign Mod

Guggy, Great work on your mod. Been playing the diff versions as released. Been away a few months and trying to determine which is the latest link to use? In a recent post you mention the F-16 experience being incorrect. The version I have has them as rookies. Is there a newer version I have missed?
by GeneralHawk
Mon 20 Apr 2015 18:26
Forum: Modding
Topic: Revised Campaigns 0.7 - 03/01/15 (update)
Replies: 122
Views: 28778

Re: Revised Campaigns 0.7 - 03/01/15 (update)

Really enjoying this mod. One request? Is it possible to keep Pearl as a Brit led operation. Yes understand their BGs have issues in a lot of ppl opinions but that is part of the fun and challenge.

Great work and either way thank you!
by GeneralHawk
Wed 3 Sep 2014 01:53
Forum: Wargame : Red Dragon
Topic: New version (v574)
Replies: 371
Views: 33264

Re: New version (v574)

:D I am absolutely stunned and must congratulate Eugen on this DLC. Epic in scope, depth. This size campaigns is what the game is all about....love it. Thank you guys!
by GeneralHawk
Sun 8 Sep 2013 09:09
Forum: Wargame : AirLand Battle
Topic: Looking for opponent - PACT
Replies: 11
Views: 1570

Re: Looking for opponent - PACT

Hit me up, I am on East Coast. Add me on steam or mssg here I am looking for vs campaign opponents as well.

GeneralHawk
by GeneralHawk
Wed 3 Jul 2013 13:58
Forum: Wargame : AirLand Battle
Topic: Patch (v 1365 & 1369)
Replies: 444
Views: 34087

Re: Patch (v 1365)

Apologies if this has been answered, but any changes to the campaign ?
by GeneralHawk
Wed 3 Jul 2013 03:36
Forum: Wargame : AirLand Battle
Topic: Evac Winchester over enemy forces?
Replies: 25
Views: 1707

Re: Evac Winchester over enemy forces?

Don't quite understand this thread. As long as you learn to manage air it can be devastating. Yes if I let my f15s follow a tango over their airspace even if I hit evac, they will inevitably have to turn over some enemy airspace...it will take a second to start the turn...also let's remember you are...
by GeneralHawk
Sun 30 Jun 2013 02:33
Forum: Wargame : AirLand Battle
Topic: Total Destruction vs Destruction
Replies: 13
Views: 1056

Re: Total Destruction vs Destruction

On the contrary in TD games units do matter! More than ever because you actually have to finish off the enemy and just can't count on time or points...in TD no time limit, every unit is precious.
by GeneralHawk
Sun 30 Jun 2013 01:26
Forum: Wargame : AirLand Battle
Topic: Why is everyone forced to play defensive into stalmate game?
Replies: 59
Views: 3792

Re: Why is everyone forced to play defensive into stalmate g

See my post on maneuver warfare, but I think too many of us focus on game mechanics rather than the fact that the game accurately depicts stalemate that would develop between NATO and pact forces in Scandinavian terrain on real world. These two factions were in fact very evenly matched and that this...
by GeneralHawk
Sun 30 Jun 2013 01:09
Forum: Wargame : AirLand Battle
Topic: Maneuver warfare and systematic defeat of the enemy in W:ALB
Replies: 44
Views: 5583

Re: Maneuver warfare and systematic defeat of the enemy in W

Good post. Great job. As per my last few posts, this is where the focus of discussions should be, rather than xyz unit buff or nerf....
by GeneralHawk
Sun 30 Jun 2013 01:06
Forum: Wargame : AirLand Battle
Topic: Thinking on maneuver war
Replies: 2
Views: 317

Re: Thinking on maneuver war

In the MP yes, but isn't that the nature of MP. One dream wish would be if you have only rookie units when you first create a MP profile and while yes you can always refresh your decks to original levels, you can also level units in MP ( but perma death applies) ...in the single player I love the br...

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