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by Tigga
Fri 17 Jan 2014 19:58
Forum: Wargame : AirLand Battle
Topic: Mercy for Dalarna :'I
Replies: 23
Views: 1853

Re: Mercy for Dalarna :'I

Lillehammer was saved by the removal of the side spawns. I wish it had been done to more maps though. Tronheim...
by Tigga
Fri 17 Jan 2014 19:47
Forum: Wargame : AirLand Battle
Topic: 1 v 1 tourney?
Replies: 67
Views: 4569

Re: 1 v 1 tourney?

with the max number of points being 1000 x the max number of players per map (so for Highway to Hell the max would be 2000, while for Vasterbottem it would be 3000). There's a difference between "not ranked" and "far far too many points". There really aren't many points brackets...
by Tigga
Tue 14 Jan 2014 16:39
Forum: Wargame : AirLand Battle
Topic: Balance issue: Czech Deck has no counter to.................
Replies: 97
Views: 6002

Re: Balance issue: Czech Deck has no counter to.............

Just have your AA hide and ambush the helo. Apart from the Apache all other NATO heli's require LOS and thus it possible to kite the missile. Also please remember that most NATO heli atgm carriers are unarmored, have a range of 2625m (or there abouts sorry if that's wrong) and require LOS. Defeding...
by Tigga
Sun 12 Jan 2014 20:09
Forum: Wargame : AirLand Battle
Topic: I hope Eugen decides to make balanced maps for Red Dragon
Replies: 31
Views: 2213

Re: I hope Eugen decides to make balanced maps for Red Drago

I hope Eugene dont make mirrored maps......there is no worst thing in any game than detail unlovely thing than mirrored maps..... As has been say many times, balanced isn't the same as mirrored. Highway to Oslo, for example, isn't mirrored, but is fairly well balanced once you get past the first co...
by Tigga
Sun 12 Jan 2014 17:29
Forum: Wargame : AirLand Battle
Topic: I hope Eugen decides to make balanced maps for Red Dragon
Replies: 31
Views: 2213

Re: I hope Eugen decides to make balanced maps for Red Drago

There were inbalances in W:EE, but they didn't matter as much. The main difference is conquest mode. In W:EE an income difference of +1 wasn't likely to be the deciding factor in a game, in W:ALB it can be quite easily. As an example of this, see Vasterbotten/Dual Field (there are some changes, but ...
by Tigga
Sun 12 Jan 2014 17:09
Forum: Wargame : AirLand Battle
Topic: Balance issue: Czech Deck has no counter to.................
Replies: 97
Views: 6002

Re: Balance issue: Czech Deck has no counter to.............

The game is not designed to let you move forward against a player who is competent with helicopters using a minor nation. If you don't see that as a flaw that makes the game boring then I do not understand you. I'm pretty sure you're putting words in his mouth there. He didn't say it wasn't a flaw,...
by Tigga
Sun 12 Jan 2014 17:05
Forum: Wargame : AirLand Battle
Topic: I hope Eugen decides to make balanced maps for Red Dragon
Replies: 31
Views: 2213

Re: I hope Eugen decides to make balanced maps for Red Drago

It's something that has been commented upon a lot, so I assume Eugen are going to put more focus on it than they did for ALB. To be fair, map balance wasn't a major issue with ALB, until conquest. IMO it's worse playing 2v2 than 1v1, as many of the maps are the same. In 1v1 you cannot be strong ever...
by Tigga
Sun 12 Jan 2014 17:02
Forum: Wargame : AirLand Battle
Topic: Questions about ranked games
Replies: 3
Views: 443

Re: Questions about ranked games

1. It is the number of people searching ranked. You're not guarenteed to be matched with him. The game takes relative rankings into account, so it might be that you go in wait a while, then a third person joins and a pair is made (either involving you, or not). You'll not search indefinately because...
by Tigga
Thu 9 Jan 2014 23:11
Forum: Wargame : AirLand Battle
Topic: A-10 Thunderbolt
Replies: 72
Views: 5504

Re: A-10 Thunderbolt

The problem is you spot them very early. By the time they arrive everything is hiding in cover and you have swarms of enemy fighters trying to shoot it down.
by Tigga
Tue 7 Jan 2014 19:03
Forum: Wargame : AirLand Battle
Topic: Soviet help.
Replies: 81
Views: 5706

Re: Soviet help.

The OP did specify 1v1 though, so providing 1v1 decks without much further comment is perfectly resonable.

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