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by jonas165
Thu 21 Nov 2013 13:06
Forum: Wargame : AirLand Battle
Topic: Dr. Strangetest or: How I Stopped Loving Autotargeting
Replies: 36
Views: 3028

Re: Dr. Strangetest or: How I Stopped Loving Autotargeting

just want to know if i got this right: if i send my tanks into enemy fire and they get targeted by auto-targeting and my IFVs are advancing about 200 m behind them, my tanks will get targeted and attacked first, but when my IFVs enter enemy firing range, the enemy Units will automaticly switch targ...
by jonas165
Thu 21 Nov 2013 12:24
Forum: Wargame : AirLand Battle
Topic: Dr. Strangetest or: How I Stopped Loving Autotargeting
Replies: 36
Views: 3028

Re: Dr. Strangetest or: How I Stopped Loving Autotargeting

just want to know if i got this right: if i send my tanks into enemy fire and they get targeted by auto-targeting and my IFVs are advancing about 200 m behind them, my tanks will get targeted and attacked first, but when my IFVs enter enemy firing range, the enemy Units will automaticly switch targe...
by jonas165
Wed 20 Nov 2013 14:36
Forum: Wargame : Red Dragon
Topic: some little suggestions...
Replies: 5
Views: 471

Re: some little suggestions...

Artillery one I do not really understand. The missile on is a historic consideration, AIM-54 was F&F. sorry, i think i explained it a bit difficult. Basiclly, i just dont like it that the position of artillery is revealed when it fires, because of the firing animation. If you hace your units li...
by jonas165
Wed 20 Nov 2013 14:24
Forum: Wargame : Red Dragon
Topic: some little suggestions...
Replies: 5
Views: 471

Re: some little suggestions...

Artillery one I do not really understand. The missile on is a historic consideration, AIM-54 was F&F. sorry, i think i explained it a bit difficult. Basiclly, i just dont like it that the position of artillery is revealed when it fires, because of the firing animation. If you hace your units li...
by jonas165
Wed 20 Nov 2013 11:20
Forum: Wargame : AirLand Battle
Topic: Why are the OT-64/Skot-2A 15 pts?
Replies: 79
Views: 4996

Re: Why are the OT-64/Skot-2A 15 pts?

It´s the same as the BTR-series. No one uses BTR-70/80 when they can get BTR-60PB with almost the same stats for less points. The pricing System of the game blocks solutions for this. Try the 80. Sure, it costs a lot, but it has armour 2. On a wheeled chassis, this can be deadly. I played with it f...
by jonas165
Wed 20 Nov 2013 11:14
Forum: Wargame : Red Dragon
Topic: some little suggestions...
Replies: 5
Views: 471

some little suggestions...

I have allready metioned this in another thread but there was no response on this idea so I wanted to ask what you guys think of that: If arty or atgms shoot, thier Position is visable to the enemy in the current state. I dislike that, because it makes countering arty very easy and makes tactics suc...
by jonas165
Wed 20 Nov 2013 10:55
Forum: Wargame : AirLand Battle
Topic: Why are the OT-64/Skot-2A 15 pts?
Replies: 79
Views: 4996

Re: Why are the OT-64/Skot-2A 15 pts?

It´s the same as the BTR-series. No one uses BTR-70/80 when they can get BTR-60PB with almost the same stats for less points. The pricing System of the game blocks solutions for this.
by jonas165
Mon 18 Nov 2013 15:42
Forum: Wargame : Red Dragon
Topic: More game host options
Replies: 3
Views: 402

Re: More game host options

I would love to see some advanced lobby options, It doesn't have to be overly complicated though. Keep the defaults as they are in ALB for RD, but it would be awesome to see an option for the deck category. There will probably be a cat D as well, which would be ALB's Cat C (1975) An availability sc...
by jonas165
Mon 18 Nov 2013 09:40
Forum: Wargame : Red Dragon
Topic: Stuff you'd like in Wargame, but you know won't be present.
Replies: 178
Views: 13283

Re: Stuff you'd like in Wargame, but you know won't be prese

more balance for deck types like para or marine, giving them higher bonuses because they lose way more Units and Options then armoured or mechanized decks. I wouldnt like to see them beeing usable in ranked or something, but at least a bit more viable in normal multiplayer
by jonas165
Mon 18 Nov 2013 09:34
Forum: Wargame : AirLand Battle
Topic: Empty truck recon...
Replies: 137
Views: 9544

Re: Empty truck recon...

I think they should make trucks see not further then 500m or something and then change something generell: that the firing animation of enemy ATGMs, AA missles and Arty is only shown if the location of the firing unit is in the line of sight of a friendly unit. I think WiC has a system like that. Th...

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