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by QUAD
Sun 19 Aug 2018 18:26
Forum: Wargame : Red Dragon
Topic: Blue Dragons lacking in infantry AT
Replies: 12
Views: 3697

Re: Blue Dragons lacking in infantry AT



Does the domestically produced CG M2 have superior penetrative capabilities?
by QUAD
Sun 19 Aug 2018 18:02
Forum: Wargame : Red Dragon
Topic: vehicle recon playstyle suggestion
Replies: 5
Views: 1141

vehicle recon playstyle suggestion

It’s known that 10 man shock and SF recon squads are preferable to 5 man recon, except Bedouins and Maglan because they are both deadly battlefield hunters. When playing Eurocorps, I noticed that Hussards are an attractive choice over Commando Para because you can get more Puma Pirates and upgunned ...
by QUAD
Thu 14 Jun 2018 10:21
Forum: Wargame : Red Dragon
Topic: Your Favourite Unit?
Replies: 21
Views: 2780

Re: Your Favourite Unit?

XanderTuron wrote:
QUAD wrote:KAFV 90.

(for 30 points you get the recon vehicle that will de facto beat all other recon vehicles.)


I love the KAFV 90 myself, but you have obviously never compared it to the AMX-10RC.


I’m 99% certain that the KAFV 90 has a faster aim time because it’s newer.
by QUAD
Thu 24 May 2018 21:08
Forum: Wargame : Red Dragon
Topic: DLC Balance Patch
Replies: 23
Views: 2934

Re: DLC Balance Patch

Patton, T-62, Japanese tank line could use love, and I personally think Light Rifles being available in Mechanized would be really neat.

I'm not very active, but the game seems extremely balanced as it is.
by QUAD
Thu 24 May 2018 21:04
Forum: Wargame : Red Dragon
Topic: Your Favourite Unit?
Replies: 21
Views: 2780

Re: Your Favourite Unit?

M3A3 Bradley, VDV, Danish reservists, KAFV 90.

(for 30 points you get the recon vehicle that will de facto beat all other recon vehicles.)
by QUAD
Mon 21 May 2018 06:20
Forum: Wargame : Red Dragon
Topic: Cuban Units in Wargame RD!
Replies: 112
Views: 15707

Re: Cuban Units in Wargame RD!

Bumping for The Internationale
by QUAD
Sat 16 Sep 2017 23:27
Forum: Wargame : Red Dragon
Topic: Increasing player base in WG4
Replies: 45
Views: 5383

Re: Increasing player base in WG4

Unlocks keep casuals playing. IE in a PvE mode you unlock crazy OP and fun stuff that's absent in PvP. (Abrams recon or Spetnaz with Vampyr and sniper rifles, stuff like that.) I'm basically proposing to split MP in two like Halo 5: Guardians, and have a great campaign that shows people how to play ...
by QUAD
Sat 9 Sep 2017 03:13
Forum: Wargame : Red Dragon
Topic: West-Germany (or hoping without hope)
Replies: 146
Views: 13157

Re: West-Germany (or hoping without hope)

I feel like much of the playerbase doesn't have a serious background in other strategy games beyond total war. Anything specific for why you feel that way? I for example have an extensive background in strategy games, though it is a possibility that I am an exception in this regard, especially when...
by QUAD
Fri 8 Sep 2017 21:24
Forum: Wargame : Red Dragon
Topic: West-Germany (or hoping without hope)
Replies: 146
Views: 13157

Re: West-Germany (or hoping without hope)

Make Jäger 5 points cheaper, as they were, and the problem is solved. 1 good unit for germany... Underpricing units for flavor is autistic. Every other rts game has units balanced by utility and price And yet for some reason, every time there's a thread advocating for hard price standardization of ...
by QUAD
Fri 8 Sep 2017 21:18
Forum: Wargame : Red Dragon
Topic: Increasing player base in WG4
Replies: 45
Views: 5383

Re: Increasing player base in WG4

-persistence for unlocking certain items (100 wins in auto match as USA and you unlock M60E3 for Rifles, but only in aforementioned PvE/custom games Screw unlocks. I'd be mad if Eugen went back to this. It would only be for unranked modes and servers could shut it off. It would get content into the...

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