Search found 718 matches
- Tue 22 Nov 2016 21:03
- Forum: Wargame : Red Dragon
- Topic: Tanks vs Inf in buildings
- Replies: 8
- Views: 1732
Re: Tanks vs Inf in buildings
what he said ^^^
- Tue 22 Nov 2016 15:37
- Forum: Wargame : Red Dragon
- Topic: Your country needs you! Enlist now! (Yugoslavian version)
- Replies: 72
- Views: 12314
- Mon 21 Nov 2016 19:15
- Forum: Wargame : Red Dragon
- Topic: VEHICLE tab swaps
- Replies: 10
- Views: 1446
Re: VEHICLE tab swaps
would you pay 15 points for an AGL humvee in veh tab?
i know i certainly would.
the problem i see with it, is the big nations that have those agl recons already have better anti infantry vehicle options.
i could see australia would benefit from this proposal, but not much else.
- Thu 17 Nov 2016 20:34
- Forum: Wargame : Red Dragon
- Topic: [DOUBLE NATION PACK: REDS] A preview into Finland ...
- Replies: 149
- Views: 17093
Re: [DOUBLE NATION PACK: REDS] A preview into Finland ...
just hope there is enough high ap tanks in finland, so rpgs arent the only anti armor option.
so many new things, so little time.
so many new things, so little time.
- Sun 13 Nov 2016 22:39
- Forum: Wargame : Red Dragon
- Topic: IDF RAM TCM way overpriced?
- Replies: 18
- Views: 2075
Re: IDF RAM TCM way overpriced?
put my hat in the price is fine column. those things will regularly stun aircraft that pass overhead, feeding them to your proper aa behind. also, i know its not super impressive, but this is the only recon unit i can think of with spaag gun stats. it spits out way more HE than other autocannon reco...
- Tue 8 Nov 2016 11:17
- Forum: Wargame : Red Dragon
- Topic: Dealing with soviet airborne
- Replies: 28
- Views: 2622
Re: Dealing with soviet airborne
i know it's micro intensive, and a little bit playing the mechanics of the game, but a little tip. almost all sead missiles that pass the acc% roll will hit the point of aim, regardless if you turn off your radar. ka 52 has two sead missiles before it needs to replenish it's ammo. so you take your c...
- Tue 8 Nov 2016 11:08
- Forum: Wargame : Red Dragon
- Topic: [RED DRAGON] 'Russian Roulette' designers notes
- Replies: 74
- Views: 10986
Re: [RED DRAGON] 'Russian Roulette' designers notes
[EUG]MadMat wrote:what?
who?
- Tue 8 Nov 2016 05:49
- Forum: Wargame : Red Dragon
- Topic: [RED DRAGON] 'Russian Roulette' designers notes
- Replies: 74
- Views: 10986
- Fri 4 Nov 2016 19:59
- Forum: Wargame : Red Dragon
- Topic: [RED DRAGON] 'Russian Roulette' designers notes
- Replies: 74
- Views: 10986
Re: [RED DRAGON] 'Russian Roulette' designers notes
now, can we get this with no teams, and nuclear warhead howitzers?
please?
a more pertinant question, will there be smaller versions of this new map coming as well?
4v4 or smaller version cut down would be greatly appreciated.
please?
a more pertinant question, will there be smaller versions of this new map coming as well?
4v4 or smaller version cut down would be greatly appreciated.
- Thu 3 Nov 2016 13:30
- Forum: Wargame : Red Dragon
- Topic: Morpher's way to improve 10vs10 as a learning environment for noobs and for having fun (WG4 wish).
- Replies: 30
- Views: 2905
Re: Morpher's way to improve 10vs10 as a learning environment for noobs and for having fun (WG4 wish).
i like it.
there should also be a version with no deck restrictions for 2/4/6/8 player games.
there should also be a version with no deck restrictions for 2/4/6/8 player games.