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by AceRevo
Thu 26 Nov 2015 16:35
Forum: Act of Aggression
Topic: INCOME BUILDINGS
Replies: 17
Views: 1284

Re: INCOME BUILDINGS

another BOSS-thread and counting.. gg
by AceRevo
Wed 25 Nov 2015 16:45
Forum: Act of Aggression
Topic: Remove The Ability To Launch Jets From The Enemy Side
Replies: 10
Views: 863

Re: Remove The Ability To Launch Jets From The Enemy Side

Predator u always talk massive BULLSHIT!!! U know nothing about the game! The Planes will fly from behind to the enemy base and bomb the target. its more OP than in AOW. for example on Guardian Rift.... only 1 team can hold the island! island = jets from behind..... B2 on income buildings...! ==== ...
by AceRevo
Wed 11 Nov 2015 13:13
Forum: Act of Aggression
Topic: Reverse AIR raids
Replies: 11
Views: 1529

Re: Reverse AIR raids

I'm fully aware of the fact that planes can be rerouted AFTER being sent airborne, but this isn't what happened. I checked the replay : the planes were sent directly ( i.e : not redirected ) from a particular angle, in the back of the ennemy' base ( and there was no hidden air control tower in the ...
by AceRevo
Tue 10 Nov 2015 14:13
Forum: Act of Aggression
Topic: Reverse AIR raids
Replies: 11
Views: 1529

Re: Reverse AIR raids

did the enemy have a small hidden or captured base with a aircontrol center behind enemy lines? Or, if on the 3v3 map with the island and brigdes, maybe they built a air tower on the other side of the island? Replay would be nice, or we will just have to rule out every possibilities..
by AceRevo
Tue 10 Nov 2015 05:30
Forum: Act of Aggression
Topic: Glaring Issue With AoA
Replies: 76
Views: 5209

Re: Glaring Issue With AoA

The issue is that by the time the enemy has massed a ton of Lightnings, you won't see it untill it goes into full swing, at whih point it's already too late. Not so, especially since a full group of Lightings, is unlikely to do much damage on the first pass, they are much more likely to dump all of...
by AceRevo
Mon 9 Nov 2015 22:55
Forum: Act of Aggression
Topic: Suggestion: smaller icons for airplanes
Replies: 9
Views: 1294

Re: Suggestion: Please give us smaller icons for airplanes or a slidebar to hide all these icons filling up the whole sc

Holy_crap wrote:You shouldn't really have that many planes to start with but +1


If my enemy let me buid this ammount of planes, then yes, I should and can have so many planes :D Damn I had more f-35's then what the norwegian army is buying :D Felt so powerful lol
by AceRevo
Sat 7 Nov 2015 04:50
Forum: Act of Aggression
Topic: It's time to fix defeat/victory animation
Replies: 4
Views: 750

Re: It's time to fix defeat/victory animation

+1 it sure is a small detail but it is a nice one.
by AceRevo
Fri 6 Nov 2015 23:23
Forum: Tech Support
Topic: Koalitsija visible through fog of war
Replies: 11
Views: 1367

Re: Koalitsija visible through fog of war

torinus wrote:It is huge. In last Chimera campaign mission you use Rhinoes to see enemy Koalitya from half the map away.

Cool, I fell off the Campaign.. :=)
by AceRevo
Fri 6 Nov 2015 10:16
Forum: Act of Aggression
Topic: Eugene, more info
Replies: 60
Views: 6643

Re: Eugene, more info

Sooo, 15 days later. Can we get a blog entry please? believe me, i am the last person to call this game dead... but it is really apparent that the devs have realized the game has failed to attract a large fanbase and thus didnt gain the attention and revenue it was supposed to get. since it is basi...
by AceRevo
Fri 6 Nov 2015 09:48
Forum: Act of Aggression
Topic: View radius in Satellite View
Replies: 19
Views: 1659

Re: View radius in Satellite View

First of all, I'm not talking about firing ranges at all and never was, so don't confuse the issue. You've yet to address the central question of why it's OK to show view radius in normal view, and yet not OK to show view radius in satellite view? Anyways, it's interesting that in other threads in ...

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