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by Sunray
Thu 1 Sep 2011 17:38
Forum: Wargame : European Escalation
Topic: Armies
Replies: 95
Views: 12606

Re: Armies

With so many units, I hope that each will have a different feel. Helicoptors for example should handle differently. From nimble scouts to lumbering soviet transport helos. Nice new images. Will we see any numbering on the vehicles? Also, Unit badge icons in interface/above unit would be a nice touch...
by Sunray
Sun 7 Aug 2011 21:32
Forum: Wargame : European Escalation
Topic: How will the "economy" part of the game work?
Replies: 3
Views: 1445

Re: How will the "economy" part of the game work?

Regarding how fast reinforcements arrive. I suggest that you should be able to speed up the time by paying more of your points. This would reflect more resouces(transport,rail, etc) being given to your sector. Units that are wheel based should cost less to speed up their reinforcement rate. Meanwhil...
by Sunray
Sun 7 Aug 2011 13:48
Forum: Wargame : European Escalation
Topic: How does the game work
Replies: 44
Views: 5410

Re: How does the game work

A tactical/operational cold war rts is a breath of fresh air. In the faster information environment, how and when you pass information will be even more important. For instance, I think that once an airstrike is called in, a player should be allowed to cancel it ..but, not just in any way. If you ar...

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