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by Scheintot887
Mon 26 Feb 2018 15:21
Forum: Modding
Topic: We CAN export models from RD (no import)
Replies: 11
Views: 5416

Re: We CAN export models from RD (no import)

I think it is not even officially allowed to export them anyway so re-importing them in Wargame or a different game is strictly forbidden (usually).
Exception is a clear "YES" by Eugen/ Paradox.
by Scheintot887
Mon 26 Feb 2018 15:16
Forum: Wargame : Red Dragon
Topic: Inquiry: Why does WRD not have a standardized unit naming system?
Replies: 23
Views: 2798

Re: Inquiry: Why does WRD not have a standardized unit naming system?

What do you mean?
These are nicknames used by armies. The Fighting Falcon is the USAF F-16s nickname. The Israeli Airforce has nicknamed it Barack.
And so on ...

Logic:
Army stands in relationship to their units with custom nicknames.
Army - Unit (customNickname);

They all make sense actually.
by Scheintot887
Wed 21 Feb 2018 19:06
Forum: Wargame : Red Dragon
Topic: Decode and encode Decks
Replies: 0
Views: 497

Decode and encode Decks

Hello, can anyone tell me how to decode and encode the String when exporting a deck? (I am not speaking about to importing a deck, I mean specificly the String).

Thanks
by Scheintot887
Fri 26 Jan 2018 18:21
Forum: Wargame : Red Dragon
Topic: Wargame Sequel, Wargame 4, Next Wargame, Expansion Directory
Replies: 367
Views: 127922

Re: Wargame Sequel, Wargame 4, Next Wargame, Expansion Directory

I did a suggestion. I don't know why people repeating "Eugen denied mines". I've already said I don't care, I still suggest mines and AP mines. Okay, and what would mines actually add to the game asides from encouraging static game play that becomes very stale very fast? Sorry but it is s...
by Scheintot887
Fri 26 Jan 2018 16:22
Forum: Wargame : Red Dragon
Topic: Wargame Sequel, Wargame 4, Next Wargame, Expansion Directory
Replies: 367
Views: 127922

Re: Wargame Sequel, Wargame 4, Next Wargame, Expansion Directory

Eugen has shot down mines many, many times. I've tried to find the ALB/EE topic about common rejected suggestions but I must be blind or bad at searching. Can you help out? https://forums.eugensystems.com/viewtopic.php?f=155&t=52309&hilit=Paradrops#p816732 And like you can see a suggestion ...
by Scheintot887
Mon 22 Jan 2018 10:54
Forum: Wargame : Red Dragon
Topic: Wargame Sequel, Wargame 4, Next Wargame, Expansion Directory
Replies: 367
Views: 127922

Re: Wargame Sequel, Wargame 4, Next Wargame, Expansion Directory

Actually it's not my opinion but EUGEN opinion. And EUGEN doesn't care if you'd like to have what they declared to be a strategic asset. Well, you did not realy declared it as Eugens opinion but okay. And I still have the opportunity to talk about my suggestions. If Eugen reads this and may overthi...
by Scheintot887
Fri 19 Jan 2018 15:46
Forum: Wargame : Red Dragon
Topic: Wargame Sequel, Wargame 4, Next Wargame, Expansion Directory
Replies: 367
Views: 127922

Re: Wargame Sequel, Wargame 4, Next Wargame, Expansion Directory

Units which can deploy HMGs, ATGMs or mines (and AP-mines) would also be a nice addition to it. Tanks which can easily drive over AP mines (and disarm them by it) but will get heavily damaged by at mines and vice verca for infantry (making engineers able to spot and disarm mines). Mines are strateg...
by Scheintot887
Thu 18 Jan 2018 18:32
Forum: Wargame : Red Dragon
Topic: Wargame Sequel, Wargame 4, Next Wargame, Expansion Directory
Replies: 367
Views: 127922

Re: Wargame Sequel, Wargame 4, Next Wargame, Expansion Directory

You know what would be cool too? The best would be if you can create your own Coalitions. A system where every nation deck starts with 60 points and if you choose a coalition with another nation (like Entente = 2) you would lose 5 points. If you add another nation (like eastern bloc = 3) you lose 5...
by Scheintot887
Tue 16 Jan 2018 14:31
Forum: Wargame : Red Dragon
Topic: WG4 Vision: What works, what doesn't, what needs improved?
Replies: 255
Views: 22558

Re: WG4 Vision: What works, what doesn't, what needs improved?

How about a new spotting mechanic? Spotters need to be deployed and after some time they will spot their surroundings like it is now. At the moment they just need to move forward and then they can see everything within their radius. Real spotters deploy somewhere, then watch the surroundings (making...

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