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by Scheintot887
Tue 2 Aug 2016 23:23
Forum: Wargame : Red Dragon
Topic: No Hud Option
Replies: 1
Views: 453

No Hud Option

Hey guys, I want to suggest a option for the user to hide the hud like in the replay scenes. If it is not hard to code/ to implement into the game it would be a great setting to increase the immersion of the game. Yes, I know. Most pro players (experienced players) would not want to disable their hu...
by Scheintot887
Tue 26 Jul 2016 13:14
Forum: Wargame : Red Dragon
Topic: [Red Dragon] Patch v.27397
Replies: 133
Views: 23217

Re: [Red Dragon] Patch v.27397

I got it now. I got you wrong in the first place.
by Scheintot887
Mon 25 Jul 2016 16:19
Forum: Wargame : Red Dragon
Topic: Autocanons AP/HE and APC/IFV armor
Replies: 676
Views: 54200

Re: Autocanons AP/HE and APC/IFV armor

First of all, I am happy to see that you still working on Red Dragon!
Secondly, might be interesting thought, M2 Bradleys destroyed more tanks/ IFV in Operation: Desert Storm than M1 Abrams Tanks did.
Of course, a lot is done by TOWs but also the AP ammunition is realy powerful.
by Scheintot887
Mon 25 Jul 2016 10:55
Forum: Wargame : Red Dragon
Topic: [Red Dragon] Patch v.27397
Replies: 133
Views: 23217

Re: [Red Dragon] Patch v.27397

What the fuck. I was not even speaking about arty or mortars, my main focus was pointed at TANKS shooting hovering HELICOPTERS. I don't even realy care about Arty vs Heli stuff.
So don't run this discussion into the nowhere and read my first post related to that topic.
by Scheintot887
Wed 20 Jul 2016 20:12
Forum: Wargame : Red Dragon
Topic: [Red Dragon] Patch v.27397
Replies: 133
Views: 23217

Re: [Red Dragon] Patch v.27397

Mike I think you got me wrong. Read all posts please. My argument is to let this "feature" in, not out. Also you can use artillery like a variable for mortars, artillery, MLRS or what ever.
by Scheintot887
Wed 20 Jul 2016 16:55
Forum: Wargame : Red Dragon
Topic: [Red Dragon] Patch v.27397
Replies: 133
Views: 23217

Re: [Red Dragon] Patch v.27397

I can agree with you in terms of adding helicopter range to the main gun but I cannot with everything else. It hadn't been such a problem before. If your helicopter was hovering somewhere in visual range for the enemy, he could mortar your helicopter out of the way if you were heedless with them. It...
by Scheintot887
Tue 19 Jul 2016 17:51
Forum: Wargame : Red Dragon
Topic: [Red Dragon] Patch v.27397
Replies: 133
Views: 23217

Re: [Red Dragon] Patch v.27397

Wait, it was a bug that you could shoot hovering helicopters? I realy thought it was intended to be like that. It is not even unrealistic. You actually learn that in tank school, if the helicopter is in the right angle. It was a perfect game element which made the player to look for his helicopters....
by Scheintot887
Tue 15 Dec 2015 10:36
Forum: Wargame : Red Dragon
Topic: Feedback/ criticism to Wargame: Red Dragon
Replies: 12
Views: 1662

Re: Feedback/ criticism to Wargame: Red Dragon

You guys got me wrong. I am NOT a tower defender and I am able to move. I know it is a lot to read in the first post but I already wrote: when you move with your infantry, you probably get killed by enemy flameartillery. In my opinion that means that I am NOT static. I also don't have a problem with...
by Scheintot887
Mon 14 Dec 2015 14:38
Forum: Wargame : Red Dragon
Topic: Feedback/ criticism to Wargame: Red Dragon
Replies: 12
Views: 1662

Feedback/ criticism to Wargame: Red Dragon

Hello. I have played ALB and RD so far and here is my feedback to Red Dragon. I realy like the Wargame series. You can create your own deck, take it to battle where you have different settings to set it up. You can play online realy fast, without long waiting times or dead multiplayer. There are ple...
by Scheintot887
Tue 27 Jan 2015 16:10
Forum: Wargame : Red Dragon
Topic: Please add waypoints
Replies: 4
Views: 774

Please add waypoints

Hey! I am new here, registered because of suggestions. Bought Red Dragon yesterday, had bought Airlandbattle before. First of all, it's a good stratagy game - no question about it - but the progress between Airlandbattle and Red Dragon is not as far as I thought. My first suggestion is: add waypoint...

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