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by xXSunSlayerXx
Tue 28 May 2013 08:52
Forum: Wargame : AirLand Battle
Topic: 4 days to go
Replies: 33
Views: 4164

Re: 4 days to go

4 days? in my region steam will unlock the game in 2. http://img195.imageshack.us/img195/718/wargamezx.jpg the usual 2 day release date difference between US and europe for a game that has a preorder-beta? how does that even work? are we getting 2 more days of beta while US-players can already farm...
by xXSunSlayerXx
Mon 27 May 2013 08:19
Forum: Wargame : AirLand Battle
Topic: Economy really broken!
Replies: 9
Views: 900

Re: Economy really broken!

shows just how much the ai is cheating resource-wise :lol:
by xXSunSlayerXx
Wed 22 May 2013 07:39
Forum: Wargame : AirLand Battle
Topic: The new balance changes are bad for us but good for the game
Replies: 36
Views: 2891

Re: The new balance changes are bad for us but good for the

i kinda disagree. at the moment, basicly noone is playing pact. nerfing pact/buffing nato is only going to make this worse. nobody is going to find games anymore. tbh, i wouldn't even care if they made pact op, just to get all the people that are not 'fixed' on a certain faction to pact. i really tr...
by xXSunSlayerXx
Tue 21 May 2013 18:26
Forum: Wargame : AirLand Battle
Topic: Aardvark Availability is somewhat failed
Replies: 27
Views: 2210

Re: Aardvark Availability is somewhat failed

Give me one single reason to take Aardvark? waaaaaaay superior ecm, making it possible for the plane to actually come back after a mission? unless we are only talking about the f-111e, which is now completely outclassed by the f-111f and therefore useless unless you already used up all the availabl...
by xXSunSlayerXx
Fri 17 May 2013 07:27
Forum: Wargame : AirLand Battle
Topic: Pls drop unit restriction.
Replies: 15
Views: 1357

Re: Pls drop unit restriction.

+1

who needs balance when you could have boring, broken, mindless spam?

/sarcasm
by xXSunSlayerXx
Wed 15 May 2013 09:58
Forum: Wargame : AirLand Battle
Topic: Support Players - Curse or Benefit in non-10v10
Replies: 28
Views: 2311

Re: Support Players - Curse or Benefit in non-10v10

i guess it kinda depends. in theory, support players could be of great help for the team if they do their job right and the others change their tactics accordingly. the support player would have to: -use his starting-deployment-points mostly for the the "high-cost,low-maintenance" things l...
by xXSunSlayerXx
Mon 13 May 2013 14:36
Forum: Wargame : AirLand Battle
Topic: National Decks that aren't merica and soviet
Replies: 40
Views: 3584

Re: National Decks that aren't merica and soviet

And why nations are supposed to be balanced at all? There were two superpowers: USA and USSR. Other nations were no more than satellites, auxillaries. "National" decks are just for fun and atmosphere as well as 1970-s deck. I don't believe national decks will be widely used in tournaments...
by xXSunSlayerXx
Mon 13 May 2013 14:10
Forum: Wargame : AirLand Battle
Topic: Aircraft availability is to damn low! :)
Replies: 31
Views: 2352

Re: Aircraft availability is to damn low! :)

+½ i think there are some planes with availability "1" that just aren't worth the deck slot, because some sligthly more expensive plane has a far higher chance of returning successfully from a mission. same goes for some cheap availability "2" planes. however, i think the top pla...
by xXSunSlayerXx
Wed 8 May 2013 20:00
Forum: Wargame : AirLand Battle
Topic: Activation Points WTF?
Replies: 14
Views: 1371

Re: Activation Points WTF?

i made a german, uk and french deck and i would also say that the french deck seems more versatile. for example, you could argue that germany has slightly superior tanks or recon units, but germany doesn't have any SEAD planes or infrared AA, which i consider to be a serious handicap. meanwhile, fra...
by xXSunSlayerXx
Wed 8 May 2013 17:59
Forum: Wargame : AirLand Battle
Topic: Weird bug on a 3vs3 against AI
Replies: 2
Views: 465

Re: Weird bug on a 3vs3 against AI

what you are talking about is called a "desync". it's a rare issue that can happen in almost every multiplayer game, but i agree that it seems to happen way, waaaaaaaaaaaaaay too frequent in ALB skirmishes :?

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