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by ilias
Mon 31 Jul 2017 18:06
Forum: Modding
Topic: Graphical scale upgrade
Replies: 10
Views: 1629

Re: Graphical scale upgrade

The W:AB Noob wrote:Distances in Wargame are displayed 3.5 times what they actually should be. Download the Sandbox Mod - I included an XML script that changes that which you can try out for yourself.

will try
by ilias
Sun 30 Jul 2017 07:25
Forum: Modding
Topic: Graphical scale upgrade
Replies: 10
Views: 1629

Graphical scale upgrade

Did anyone thought about graphical sizing upgrade for the game? After sizing everything to real dimensions the game would obtain very realistic look, because most of things are abstractive but pretty properly shadowing real ranges, easiest example: M2 (machineGun) & infantry squad on open ground...
by ilias
Sat 29 Jul 2017 03:53
Forum: Wargame : Red Dragon
Topic: Realism, win conditions
Replies: 12
Views: 1380

Re: Realism, win conditions

thelizardofdoom wrote:Iюю

ww1,2 is when it could be like that, what is wrong about modern warfare
by ilias
Thu 27 Jul 2017 08:48
Forum: Wargame : Red Dragon
Topic: Realism, win conditions
Replies: 12
Views: 1380

Re: Realism, win conditions

Taking territory is leading to side getting more initiative what in the game is command points income which leading to side having more units what leading to win, the destruction|casualties|economy is secondary win condition, The helicopters have to have high cost and low count, presents of the huge...
by ilias
Tue 25 Jul 2017 04:25
Forum: Modding
Topic: Wargame: Crimean Escalation (Alpha Release)
Replies: 946
Views: 131180

Re: Wargame: Crimean Escalation (Alpha Release)

Xeno426 wrote:
ardi223 wrote:Hi can you plz increase the deck points from 45 to 60 or more for the coming patch?I will be really grateful

That would be absolutely horrible for balance.

+
by ilias
Sun 23 Jul 2017 04:02
Forum: Wargame : Red Dragon
Topic: "light" riflemans ridiculosity
Replies: 32
Views: 3905

Re: "light" riflemans ridiculosity

Why to hell light riflemans can't be bought with chinooks?
by ilias
Fri 21 Jul 2017 20:42
Forum: Wargame : Red Dragon
Topic: Realism, win conditions
Replies: 12
Views: 1380

Re: Realism, win conditions

So, basically a more elaborate version of how campaign battles work? emm, i'm not absolutely sure how the campaign's ones work, but the system i'm talking about is described enough i hope to be understandable, the point is to prevent players to use some not expensive units (now it's happening alot)...
by ilias
Fri 21 Jul 2017 06:07
Forum: Wargame : Red Dragon
Topic: Realism, win conditions
Replies: 12
Views: 1380

Realism, win conditions

Anyone got thought what it would be awesome for targeted type games to have win condition of killed peoples, with the max number depending on the "nation/coalition" and "type" of desk, which would be personal for each player in match, when casualties number exceeds player's limit...
by ilias
Thu 20 Jul 2017 02:04
Forum: Tech Support
Topic: "pegasus" ship
Replies: 4
Views: 907

"pegasus" ship

why it wouldn't be fixed ?
by ilias
Tue 18 Jul 2017 20:52
Forum: Modding
Topic: WarGame meets Close Combat?
Replies: 5
Views: 2034

Re: WarGame meets Close Combat?

The W:AB Noob wrote:..

thanks for explanation )

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