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by ilias
Tue 18 Jul 2017 20:50
Forum: Modding
Topic: Increase slots number in skirmish
Replies: 2
Views: 618

Re: Increase slots number in skirmish

The W:AB Noob wrote:
ilias wrote:Hi everyone, does anyone know way to increase max slots number in skirmish game ?

Sorry, not me.

)
by ilias
Tue 18 Jul 2017 20:39
Forum: Modding
Topic: Wargame Internal Mechanics Manual
Replies: 10
Views: 2683

Re: Wargame Internal Mechanics Manual

Resident Mario wrote:Hello everyone,..

small fix:
33.5
HEAT = high explosive anti tank.
https://en.wikipedia.org/wiki/High-expl ... nk_warhead
by ilias
Tue 18 Jul 2017 04:25
Forum: Wargame : Red Dragon
Topic: "light" riflemans ridiculosity
Replies: 32
Views: 3907

Re: "light" riflemans ridiculosity

.. Problem is in that what its applicable to firefights| small range movements, but in the game its all time speeds, so if basic infantry running away and "light infantry" following them with their equipment (otherwise it (eq..) would stay where they started) they couldn't catch them. Cou...
by ilias
Tue 18 Jul 2017 00:25
Forum: Wargame : Red Dragon
Topic: "light" riflemans ridiculosity
Replies: 32
Views: 3907

Re: "light" riflemans ridiculosity

ilias wrote:XanderTuron
throughout history light infantry..

Edited: "The infantry have to have as least same speeds (better the "basic" infantry should be the 5km/h faster)."
by ilias
Mon 17 Jul 2017 22:51
Forum: Modding
Topic: Surface's "building" modifier
Replies: 0
Views: 502

Surface's "building" modifier

Anyone thought about reworking the urban warfare by adding to the game "building" surface's modifier (like forest) with current "city block"'s bufs to infantry and editing maps by replacing the current "blocks" with it ? Acting with buildings would become much more real...
by ilias
Mon 17 Jul 2017 22:31
Forum: Modding
Topic: Increase slots number in skirmish
Replies: 2
Views: 618

Increase slots number in skirmish

Hi everyone, does anyone know way to increase max slots number in skirmish game ?
by ilias
Mon 17 Jul 2017 22:15
Forum: Modding
Topic: WarGame meets Close Combat?
Replies: 5
Views: 2035

Re: WarGame meets Close Combat?

Copy the file to Steam\SteamApps\common\Wargame Red Dragon\Data\WARGAME\PC\430000210 and keep the name the same. Since the game detects that the file is modified, it will automatically run using that file as a reference. you mean "game detects that the ! folder ! is modified" ? And hope i...
by ilias
Mon 17 Jul 2017 22:02
Forum: Modding
Topic: Question: How do I unlock the 10 v 10 maps for skirmish?
Replies: 11
Views: 5299

Re: Question: How do I unlock the 10 v 10 maps for skirmish?

Gunnar
Just wanted to write: 1 more thanks for the explanation )
by ilias
Mon 17 Jul 2017 04:38
Forum: Wargame : Red Dragon
Topic: "light" riflemans ridiculosity
Replies: 32
Views: 3907

Re: "light" riflemans ridiculosity

XanderTuron throughout history light infantry was designation of some types of infantry which by having lighter equipment had better on foot mobility. https://en.wikipedia.org/wiki/Light_infantry in modern time by technically mistakenly naming "heavy infantry": "mechanized" and ...
by ilias
Mon 17 Jul 2017 03:09
Forum: Wargame : Red Dragon
Topic: "light" riflemans ridiculosity
Replies: 32
Views: 3907

Re: "light" riflemans ridiculosity

What Xander said. If you havnt noticed yet there is actually a dedicated Light infantry category ingame that provides +5km/h and extra ammunition carried. If you look at the card picture in the armory you'll se it has a different one to regular line inf. Just look at Gornostrelki vs Motostrelki, Ri...

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