Search found 78 matches

Go to advanced search

by OmikronAnubis
Thu 16 May 2013 22:07
Forum: Wargame : AirLand Battle
Topic: [Suggestion] AI uses player made decks
Replies: 8
Views: 692

Re: [Suggestion] AI uses player made decks

I would understand if "using every single unit in the game correctly" could maybe asked for to much so i would understand if you can choose between the premade battlegroups at least :)
by OmikronAnubis
Thu 16 May 2013 22:06
Forum: Wargame : AirLand Battle
Topic: Flying outside the map
Replies: 8
Views: 426

Re: Flying outside the map

And your suggestion is...? Let the planes crush against a imaginary wall, go down and burn for a nice fire? :roll: Usually this shouldnt be a to big problem, the reasons are easy: 1. DONT PLACE YOUR CV AT THE USUAL PLACES - there is no more unstopable helispam and the arti is even more accurate now....
by OmikronAnubis
Thu 16 May 2013 21:58
Forum: Wargame : AirLand Battle
Topic: Player levels need to be publicly visible in game lobbies
Replies: 75
Views: 3697

Re: Player levels need to be publicly visible in game lobbie

Because its pointless :roll: In Wargame:EE people were kicked out of games because they were "to weak" or "to strong" just measured by their level which is completly nonsense. Even the biggest noob could become a highlevel-guy if he looses often enoug and says nothing about his p...
by OmikronAnubis
Thu 16 May 2013 21:39
Forum: Wargame : AirLand Battle
Topic: My 2 pet issues (put on yer boots, dead horse is here)
Replies: 2
Views: 297

Re: My 2 pet issues (put on yer boots, dead horse is here)

1. Not yet and its not sure that we'll be able to do this someday. But you can see where your reinforcements came from if you look at the enlightened sector and if you are closer to the fun you can see where the ass directs to -> therefrom they will come... 2. Maybe there are trees in your sight or ...
by OmikronAnubis
Thu 16 May 2013 20:24
Forum: Wargame : AirLand Battle
Topic: How to: Wargame - Airland Battle
Replies: 12
Views: 1396

Re: How to: Wargame - Airland Battle

Im not sure about that... Back then, in Wargame: European Escalation there was a focus on just a few units at the beginning of the "tutorial campagin" and i guess it wont be a to big failure to follow there until the larger scale stuff become imminent... First things first. If people dont ...
by OmikronAnubis
Thu 16 May 2013 20:10
Forum: Wargame : AirLand Battle
Topic: How to: Wargame - Airland Battle
Replies: 12
Views: 1396

How to: Wargame - Airland Battle

Because there is actually no tutorial or anything like that and some people really seem to have bigger problems with the game itself and tactics especially i try to make a "How to...?"-video series. Fell free to leave comments, and ideas what i should show or mention in the videos, at the ...
by OmikronAnubis
Thu 16 May 2013 18:20
Forum: Wargame : AirLand Battle
Topic: Why do people make multiple CVS and steal spawn points?
Replies: 54
Views: 2754

Re: Why do people make multiple CVS and steal spawn points?

I have played a few game and noticed there are a few cheaters who buy multiple CV's and place their CV,s on other peoples spawn point! This causes problems because the points you would need to generate is taken away from you so you cant buy the re-inforcements, the person who has multiple CV's obvi...
by OmikronAnubis
Thu 16 May 2013 18:07
Forum: Wargame : AirLand Battle
Topic: Un-nerf SEAD and Cluster
Replies: 63
Views: 3584

Re: Un-nerf SEAD and Cluster

own blabla Yeah because Pact only advance in rush, that's right. Stop playing against AI or noob players, THEN come to the forum and comment ! A good Pact player will advance carefully : destroy the ATGM vehicles with arti (yes stray cat, I know, I'm a moron cause I had to anticipate where the arti...
by OmikronAnubis
Thu 16 May 2013 15:34
Forum: Wargame : AirLand Battle
Topic: Un-nerf SEAD and Cluster
Replies: 63
Views: 3584

Re: Un-nerf SEAD and Cluster

Neither Tunguskas nor Buks and Kubs are able to shoot while moving. If there is a rush these units (if the enemys brings them so far to the front acutally) will move or be not so close to the front. And if there are Buks, use your ravens, artillery, caketrower, whatever. Do you espect as Pact to ove...
by OmikronAnubis
Thu 16 May 2013 15:27
Forum: Wargame : AirLand Battle
Topic: Era based decks
Replies: 19
Views: 1107

Re: Ea based decks

Yup. 80% more aviabilty on tanks for a soviet tank deck. Sounds good. :roll:
More T-80U you asked for? :roll:
Imho its good as it is

Go to advanced search