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by FLX
Sat 8 Apr 2017 20:56
Forum: General Discussions
Topic: Air-/Antiair balancing
Replies: 29
Views: 1572

Re: Air-/Antiair balancing

Let me correct my colleague : every AA are repellent, with veterancy they gain in killing power but that's never their intended role so a fighter with some AA to protect its fall back is always a better investment. If you still want to kill planes with AA take it with veterancy if possible, put a le...
by FLX
Sun 2 Apr 2017 15:27
Forum: General Discussions
Topic: For the next stream, I beg you...
Replies: 28
Views: 1392

Re: For the next stream, I beg you...

The last stream? I'm afraid that was Monsieur Le Dressay. He didn't play very well but then he didn't speak English very well and he was having to do the same sort of talking about what he was doing that hindered the Paradox guys. I didn't see him make any particular clangers though, no knifefighti...
by FLX
Thu 30 Mar 2017 15:20
Forum: General Discussions
Topic: [DevBlog #05] 3rd Canadian Infantry Division
Replies: 23
Views: 1279

Re: [DevBlog #05] 3rd Canadian Infantry Division

Watch out ! The next step is the banner and avatar of shame
by FLX
Thu 23 Mar 2017 18:34
Forum: General Discussions
Topic: [DevBlog #03] 21. Panzerdivision
Replies: 49
Views: 2385

Re: [DevBlog #03] 21. Panzerdivision

France is a dangerous country, with its wine, women and pleasant climate
by FLX
Thu 23 Mar 2017 14:16
Forum: General Discussions
Topic: My two cents after watching Paradox's first stream
Replies: 39
Views: 2335

Re: My two cents after watching Paradox's first stream

1. Clipping is not present with higher graphic settings. The fact that they crashed brought them back to the default configuration and they forgot to set it to high/very high when they restarted. 4.The bombs you see are FAB1000 used as placeholder. We've just finished the bombs models integration so...
by FLX
Thu 23 Mar 2017 14:10
Forum: General Discussions
Topic: Will you buy Steel Division?
Replies: 259
Views: 11597

Re: Will you buy Steel Division?

They were playing against the easy AI.

The good news I think it that the AI easy is really easy. Hopefully less new players will feel raped by the AI during their first skirmish ; )
by FLX
Sun 12 Mar 2017 13:17
Forum: General Discussions
Topic: Sturmtiger
Replies: 33
Views: 1679

Re: Sturmtiger

Sadly, none given that the production began after the period of our game.
Unless we're proven wrong of course.
by FLX
Fri 10 Mar 2017 02:21
Forum: General Discussions
Topic: Maps
Replies: 15
Views: 707

Re: Maps

A city can be a dream to some divisions... a nightmare to others ! http://external-images.premiere.fr/var/premiere/storage/images/cinema/news-cinema/nicol-williamson-le-merlin-d-excalibur-est-decede-3094540/54358498-1-fre-FR/Nicol-Williamson-le-Merlin-d-Excalibur-est-decede.jpg The dynamic frontline...
by FLX
Thu 9 Mar 2017 23:07
Forum: General Discussions
Topic: Map Size - Is this a 4v4 or a 10v10?
Replies: 16
Views: 594

Re: Map Size - Is this a 4v4 or a 10v10?

Gronank wrote:So that's about 5x5km of Omaha beach.

The map size including the grey zone is 6x9km (54km² !)
by FLX
Thu 9 Mar 2017 22:46
Forum: General Discussions
Topic: Map Size - Is this a 4v4 or a 10v10?
Replies: 16
Views: 594

Re: Map Size - Is this a 4v4 or a 10v10?

This is a 4v4 size, 10v10 is WAY bigger :twisted:

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