On my opinion it's better to lower it to 20 per deck, - cause even now I don't feel that I need another deck for different play style. In WiC you had about 10 unit types and they were strictly divided but unit types. Here you can create task specified deck, but with 25 per deck you can create all ta...
Arrangement time lack of "First orders". When game starts everyone is losing time for: 1.Assigning groups. 2.Giving first orders. and etc. Why not to give this ability at arrangement time. I mean - give option for players to assign groups, give first orders before game begins(at arrangemen...
First replay(2v2_7thID_vs_LnD_fastwin_vs_massspam) - Three Mile Island: PACT: 7th I.D. ( animalshadow, manwithagun ) VS NATO: Live N Dangerous ( Dangerous New Age Recordings, Shaz0ne ) About : Countering heli/tank rush. Second replay(2v2_7thID_vs_LnD_fastwin_vs_artyspam) - Hell's Highway: PACT: 7th...
Well, another suggestion: Please, slow down leveling progress after wipe. Fow now - at lvl 23 I have all needed units - open. Some suggestions(One of them would be good): 1. Decrease in double stars per level. Now/Suggestion Before 20: Each level -6/3 stars. Each 5th level - 10/5 stars. Each 10th le...
There is lack of some info at the armory like: 1. Unit Comparison. Sometimes you want to compare units and for now you have to memorize all of their stats to compare with another one. This feature will help people with decision like : "What unit I have to open for my last 2 stars" :) 2.Uni...
PACT side can have more command vehicles then NATO side for 2 Logistic slots. In case if you want to have armored and unarmored vehicles. Example : PACT Deck can have UAZ-469(4) and BRDM-2U(4) - 8 in total. NATO Deck can have M151A1 COMMAND(4) and VAB PC(2) - 6 in total. And there is no way to have ...