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by animalshadow
Thu 16 Feb 2012 11:25
Forum: Tech Support
Topic: Blurry units when in transit
Replies: 8
Views: 988

Re: Blurry units when in transit

Same here. I thought it's not a bug :lol: . But they're so blurry as they are moving at light-speed.

Radeon 4890. Dx11(But using Dx10 I guess)
by animalshadow
Thu 16 Feb 2012 11:22
Forum: Wargame : European Escalation
Topic: A Truly Unstoppable Strat, Let me explain...
Replies: 34
Views: 2899

Re: A Truly Unstoppable Strat, Let me explain...

Yesterday our team stopped this rush and I think this rush was made by same people(as I remember) :)
by animalshadow
Thu 16 Feb 2012 11:19
Forum: Wargame : European Escalation
Topic: A question to the origional Beta testers
Replies: 12
Views: 919

Re: A question to the origional Beta testers

Well... Yes. Eugen System listen to the feedback. Lot of stuff was fixed/added after first beta. As it was mentioned on forum by Eugen System(As far as I remember this) there will not be any DLC, only expansions. About RUSE. As I remember RUSE had good support and developers did a lot of job(I mean ...
by animalshadow
Thu 16 Feb 2012 10:49
Forum: Clans
Topic: 7th I.D. "Bayonet"
Replies: 4
Views: 1239

7th I.D. "Bayonet"

7th Infantry Division "Bayonet" Official Website: http://bayonetdiv.activeboard.com/ About us : 7th I.D. is team focused on tactical team based gameplay. We're ARMA2 Squad, but W:EE met our expectations as team-based game and that's why we're in ;). Our goal as a Team is to show us as tac...
by animalshadow
Thu 16 Feb 2012 08:31
Forum: Wargame : European Escalation
Topic: changes on the boards
Replies: 5
Views: 836

Re: changes on the boards

I guess Bug reports should be posted at Bug Reports section again?
So you'll move all bug report stuff back to Bug Report section from Technical Forum(cause few days ago you moved some bug reports from Bug reports :lol: section to Technical Forum :evil: )?
by animalshadow
Thu 16 Feb 2012 07:09
Forum: Wargame : European Escalation
Topic: Suggestions
Replies: 1211
Views: 88199

Re: Suggestions

Few GUI Suggestions: RETURN FIRE BUTTON. Here's an example of situation where this stuff is in need: You have powerful ground recon, you put it in the bocage or little forest in front of your main forces. All you need from this unit for now - forward observation. So now you have to turn off it's we...
by animalshadow
Tue 14 Feb 2012 18:19
Forum: Tech Support
Topic: [GUI]Ranked games after match chat doesn't work
Replies: 2
Views: 247

Re: [GUI]Ranked games after match chat doesn't work

Well, I can confirm that after match chat doesn't work only at Ranked games.
by animalshadow
Mon 13 Feb 2012 23:57
Forum: Tech Support
Topic: [GUI]Recruitment button
Replies: 0
Views: 290

[GUI]Recruitment button

Text in Recruitment button doesn't fit button size.

Screenshot:
http://imageshack.us/photo/my-images/70 ... 51743.jpg/
by animalshadow
Mon 13 Feb 2012 23:16
Forum: Tech Support
Topic: [GUI]Ranked games after match chat doesn't work
Replies: 2
Views: 247

[GUI]Ranked games after match chat doesn't work

Sometimes aftermatch chat don't work.
You can type, then you press Enter and there's no your message.
Happened at Ranked games.
Can't say exactly if it happens at Unranked games.
Thanks.
by animalshadow
Mon 13 Feb 2012 21:58
Forum: Tech Support
Topic: [GUI]Ranked Game Room - "Stop search" button
Replies: 0
Views: 261

[GUI]Ranked Game Room - "Stop search" button

There's no "Stop Search" button, which is really weird, cause if you want to stop search for changing side/confrontation type, you have to Leave and enter Ranked Game Room again.

Thanks.

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