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by Gronank
Wed 24 May 2017 19:32
Forum: Modding Tools
Topic: Stuff missing after using UpdateMod
Replies: 3
Views: 451

Re: Stuff missing after using UpdateMod

I redid the update from backup files and it worked this time.

The only annoying thing now is that sometimes the merger reports a conflict in sections that I haven't edited, but suspiciously adjecent to sections I've edited. It could be that I've accidentally inserted some sort of hidden character.
by Gronank
Wed 24 May 2017 17:48
Forum: Modding Tools
Topic: Stuff missing after using UpdateMod
Replies: 3
Views: 451

Stuff missing after using UpdateMod

I ran the update mod script and afterwards this chunk was missing from CommonTextures.ndf: export CommonTexture_Spotlight_VerticalTileTexture is TUIResourceTexture_Common(FileName = "GameData:/Assets/2D/Interface/Common/Spotlight/ligne_verti_1px.png") export CommonTexture_Spotlight_Horizon...
by Gronank
Wed 24 May 2017 14:17
Forum: Modding Tools
Topic: Cant mod the axis side ??
Replies: 12
Views: 1117

Re: Cant mod the axis side ??

When I add "Infanterie_Retraite" to the TagListToRaise of UnitEffect_ArtInf_Cowering in EffetsSurUnite.ndf and use GenerateMod, no everything.ndfbin is created
by Gronank
Tue 16 May 2017 16:58
Forum: General Discussions
Topic: 3rd Armored cheap infantry transport required
Replies: 15
Views: 1602

Re: 3rd Armored cheap infantry transport required

Who's talking about Arm. Rifles as a weakness? You get an impervious to small arms mg in the half track, great widespread AT with the bazookas and good-enough medium range firepower. I will take them and the halftrack for 40 points any day of the week compared to the panzergrenadiers for 35. The arm...
by Gronank
Sun 14 May 2017 21:06
Forum: Modding Tools
Topic: How to add more units to a devision card.?
Replies: 5
Views: 1064

Re: How to add more units to a devision card.?

\GameData\Gameplay\Decks\Generated\Packs.ndf
just copy the TDeckTransporterAndUnitsDescriptor of the correct pack until you get the wanted number
by Gronank
Sun 14 May 2017 18:26
Forum: General Discussions
Topic: Can we have an armory ?
Replies: 9
Views: 1648

Re: Can we have an armory ?

1. select the first unit you want to compare.
2. select the 2nd unit's division from the drop-down list
3. hover over the second unit.

There, you have a comparison between any two units in the game.
by Gronank
Fri 12 May 2017 23:48
Forum: Off-Topic
Topic: World news thread
Replies: 3927
Views: 245625

Re: World news thread

Buck Turgidson wrote:Good old Donald makes Hitler's adventures in military industrial strategy seem brilliant...

M1 Ratte confirmed
by Gronank
Fri 12 May 2017 19:41
Forum: Modding Tools
Topic: DataMap.dat
Replies: 2
Views: 490

Re: DataMap.dat

That's all anyone could ask for.
Thank you.
by Gronank
Mon 8 May 2017 23:22
Forum: General Discussions
Topic: Asymetric balance of Jerries VS allies in Normandy 44
Replies: 42
Views: 4503

Re: Asymetric balance of Jerries VS allies in Normandy 44

Out of curiosity (and in all seriousness), it seems that increasing infantry survivability could change the fundamental experience of vanilla Steel Division. It seems like infantry in an entrenched position would be much harder to dislodge and, therefore, the frontline would be more static than it ...
by Gronank
Mon 8 May 2017 21:17
Forum: General Discussions
Topic: Asymetric balance of Jerries VS allies in Normandy 44
Replies: 42
Views: 4503

Re: Asymetric balance of Jerries VS allies in Normandy 44

But back to world class genius misunderstood during his lifetime, would you think mods will actually start playing a larger part in balance discussions, now that the stuff is official and more established I'd think a few players can take a look and assess just how good the solutions might be. (We'd...

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