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by f4llout
Mon 26 Jan 2015 10:57
Forum: Wargame : Red Dragon
Topic: MiG-29K
Replies: 7
Views: 911

Re: MiG-29K

Even at 4500m range, it has 4 AShM missiles. Which means by the time it fires off all 4 of them, it'll still be well within range of most ship anti air missiles. I go for the 5600m range planes and don't settle for anything under 4900m. Even 4900m gets your plane dangerously close to ships. I've ye...
by f4llout
Mon 26 Jan 2015 10:53
Forum: Wargame : Red Dragon
Topic: Different sounds for team pings and stuff.
Replies: 21
Views: 1738

Re: Different sounds for team pings and stuff.

i would rather like the ability to ignore pings from certain people, space bar does rest for me ie zooming to each ping dont need special sounds but i guess that's because i only play with people on ts/skype/vent so idk maybe i've been spoiled by the non-baddies of the game The moment you play with...
by f4llout
Mon 26 Jan 2015 08:02
Forum: Wargame : Red Dragon
Topic: Different sounds for team pings and stuff.
Replies: 21
Views: 1738

Re: Different sounds for team pings and stuff.

Anybody has any other suggestions for differently sounding/distinguishable ping-sounds?
by f4llout
Mon 26 Jan 2015 03:40
Forum: Wargame : Red Dragon
Topic: hackers advertise their hacks in game, WTF???
Replies: 74
Views: 6018

Re: hackers advertise their hacks in game, WTF???

Or presumably uses a keygen. Don't think that works for Steam... Hackers brag about keygen. +isn't WRD promoted through other sellers, thus steam is just one avenue. Consequently, it can't use steam DRM, also shown by need to input cd-key one time at launch/registration. Clearly bans aren't cutting...
by f4llout
Sun 25 Jan 2015 01:46
Forum: Wargame : Red Dragon
Topic: Different sounds for team pings and stuff.
Replies: 21
Views: 1738

Re: Different sounds for team pings and stuff.

Remember good old WEE SatView - how cool would it be, if you could write strategy there ... like a fullscreen team minimap to draw some arrows and state your intentions. It would be even cooler if you could put it on one screen and have the normal view on the other, like WiC did. Talking about my v...
by f4llout
Sat 24 Jan 2015 23:11
Forum: Wargame : Red Dragon
Topic: Different sounds for team pings and stuff.
Replies: 21
Views: 1738

Re: Different sounds for team pings and stuff.

Trimen wrote:Wouldn't the solution be allowing the player to change ping sounds as well as BGM.


Why would it allow the player anything? Each ping would have his corresponding sound.
by f4llout
Sat 24 Jan 2015 23:10
Forum: Wargame : Red Dragon
Topic: 10 v 10 and the pubstomping problem
Replies: 110
Views: 9557

Re: 10 v 10 and the pubstomping problem

I just joined 6 10v10s. In 5 games there were at least 4 people with >70% win rates on BLUFOR, the last game was stacked on REDFOR. Instead of doing 4v4 vs each other, it seems all of those teams preferred pubstomping. I wouldn't even mind having premades on both teams but 4+ players coordinating i...
by f4llout
Sat 24 Jan 2015 17:59
Forum: Wargame : Red Dragon
Topic: Different sounds for team pings and stuff.
Replies: 21
Views: 1738

Re: Different sounds for team pings and stuff.

Sure, this for attack flare: https://www.youtube.com/watch?v=Im99ZVNU_30 And sad trombone effects and French accordion sound effects accross the line. Because people wouldn't never-ever, not even once abuse them to annoy their co-players in multiplayer. They can abuse even in current state for that...
by f4llout
Sat 24 Jan 2015 16:53
Forum: Wargame : Red Dragon
Topic: 10 v 10 and the pubstomping problem
Replies: 110
Views: 9557

Re: 10 v 10 and the pubstomping problem

Me and my buddies play hockey twice a week. Have been for 20 years. We throw all of our sticks in the centre ice and have somebody close their eyes and throw one stick to each side. Most of the time it is the best way to get balance the game. If by somehow all the best players make it on one side b...
by f4llout
Sat 24 Jan 2015 16:51
Forum: Wargame : Red Dragon
Topic: Different sounds for team pings and stuff.
Replies: 21
Views: 1738

Re: Different sounds for team pings and stuff.

The problem isn't so much that the pings aren't distinct from each other, it's that people ignore them regardless. I propose replacing them with sex moans. Attack moans can be more lusty-sounding and help moans can be more painful-sounding. Any differentiation would be appreciated :) . Although moa...

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