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by EliteSniper
Thu 23 May 2013 18:25
Forum: Wargame : AirLand Battle
Topic: Eugen, pls unnerf the AA for a bit!
Replies: 106
Views: 5732

Re: Eugen, pls unnerf the AA for a bit!

No, it's fine. Try to use airpower to kill enemy jets and choppers. Air control is not about passive "spam Buks/Chapparals", it's now about active air to air fights. Still, you can cover your main zones with ground AA. As it should be. Mocking Yoda Listen to this man, you shall. End No bu...
by EliteSniper
Thu 23 May 2013 09:43
Forum: Wargame : AirLand Battle
Topic: Access virus
Replies: 7
Views: 686

Re: Access virus

This guy actually got his name decreased after spamming the chat, saying he was a virus or something. I think it's a glitch you can do, or some hack. We kicked some guy out of our 4v4 lobby who had like 100 character nick name.
by EliteSniper
Thu 23 May 2013 09:39
Forum: Wargame : AirLand Battle
Topic: Tanks need a full re-balance pass
Replies: 51
Views: 3441

Re: Tanks need a full re-balance pass

I'm willing to spend my time doing a full stats balance pass for(imo) balanced tanks, I'd just like to know before-hand if eugen would be kind enough to consider it :) Why do I think this is needed? Right now, tank balance in the game is a little silly. A few examples: T72 rate of fire is too low N...
by EliteSniper
Thu 23 May 2013 05:56
Forum: Wargame : AirLand Battle
Topic: Make the ai's Decks?
Replies: 10
Views: 995

Re: Make the ai's Decks?

Best Idea I've heard since I joined, I support this 100%! If I could create an A.I deck, It would be infantry based, same with my deck. Imagine, 1 huge infantry battle over a big map. Calling in attack choppers and Planes. I would have no AA or AAA and nor would the A.I. If you wanted AA you'd have ...
by EliteSniper
Thu 23 May 2013 01:14
Forum: Wargame : AirLand Battle
Topic: When will we see some campaign play
Replies: 5
Views: 475

Re: When will we see some campaign play

Nha, let us get a surprise! It's nice having something to look forward to you know. Yup, I'd rather not see any footage. I love the feeling when I first start up the campaign and have to learn on my own how everything works. When any upcoming comes that I want are about to release and start launchi...
by EliteSniper
Thu 23 May 2013 00:46
Forum: Wargame : AirLand Battle
Topic: Why isn't the range of bombs <1000 M?
Replies: 32
Views: 2234

Re: Why isn't the range of bombs <1000 M?

Also, bombers never fly so low. In real life they do low level bombing for dumb bombs, and for cluster bombs. The higher you are, the safer you are, but less accurate. The lower you are, the more accurate but more vulnerable. In Vietnam they did low level bombing constantly, sometimes they'd even l...
by EliteSniper
Thu 23 May 2013 00:30
Forum: Wargame : AirLand Battle
Topic: New air corridor for AI
Replies: 8
Views: 1381

Re: New air corridor for AI

Agreed, I called in a F-15E that was targeting a unit in the center of the highway, and the second it got shot down I heard the alarm and saw my F-15E was shot down. I looked all over in the center to see where it was shot down, then I looked near my base, and I almost flipped out. As soon as that h...
by EliteSniper
Thu 23 May 2013 00:25
Forum: Wargame : AirLand Battle
Topic: New F-15E!
Replies: 25
Views: 2297

Re: New F-15E!

It was better before the update. Just goes to show this game is becoming less micro and less fun. More gamey. LOL, listen to this PACT crier, no offense. They were terrible before the patch because you could only drop one, and they had the fighter skill of a 40 point fighter, and they cost 200 poin...
by EliteSniper
Wed 22 May 2013 20:22
Forum: Wargame : AirLand Battle
Topic: Activation points and logistics need adjustment
Replies: 23
Views: 1918

Re: Activation points and logistics need adjustment

I don't mind where it is now, I think it's pretty balanced. Think about it, if you had 15k+ supplies that'll call for artillery spams. Right now if you want to spam artillery you need to spam fobs. Perfectly balanced. =)
by EliteSniper
Wed 22 May 2013 20:18
Forum: Wargame : AirLand Battle
Topic: Tips for cities and mountains
Replies: 7
Views: 693

Re: Tips for cities and mountains

Assault engineers are meant to attack strong points. Smoke the city, or forest send in the engineers and they'll destroy any infantry dug in. F-15Es also come in handy as well as F-117s, but for cites I suggest using napalm planes.

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