Search found 1736 matches
- Wed 19 Sep 2012 06:06
- Forum: Wargame : AirLand Battle
- Topic: Option to retire units please
- Replies: 18
- Views: 1872
Re: Option to retire units please
Here's an idea, get a small lead and retire all of your units then wait for the game to end with your point advantage. See the problem? This should only be done for supply trucks. That wouldn't work for two very simple reasons 1. A unit can only retire if it has a reinforcement route available, the...
- Sun 16 Sep 2012 19:52
- Forum: Wargame : AirLand Battle
- Topic: Option to retire units please
- Replies: 18
- Views: 1872
Option to retire units please
What are we going to do with all the empty supply trucks 
Could we get a retire option that orders unit to exit the theater via nearest sector with reinforcement route ?
Optionally we can get a few command points in return.

Could we get a retire option that orders unit to exit the theater via nearest sector with reinforcement route ?
Optionally we can get a few command points in return.
- Tue 4 Sep 2012 00:04
- Forum: Wargame : AirLand Battle
- Topic: Remove flashing for concealed units ?
- Replies: 11
- Views: 1557
Re: Remove flashing for concealed units ?
Realistically there is no way for a unit to tell if it has been spotted.... ....The game would be better off without it. ;) Enemy is turning in your direction, enemy is shooting you. your warning systems tell you got painted by a laser. you see the enemy pointing on you, taking aim at you, you get ...
- Tue 4 Sep 2012 00:02
- Forum: Wargame : AirLand Battle
- Topic: Remove flashing for concealed units ?
- Replies: 11
- Views: 1557
Re: Remove flashing for concealed units ?
Tigga wrote:I think the OP is suggesting that we no longer get info about our units being visitble when in cover. There should definately be a prompt telling us we're in cover, but it shouldn't go away if the enemy can see us from an unseen position, as how are we to know?
This is what I mean

- Mon 3 Sep 2012 17:15
- Forum: Wargame : AirLand Battle
- Topic: Remove flashing for concealed units ?
- Replies: 11
- Views: 1557
Remove flashing for concealed units ?
Realistically there is no way for a unit to tell if it has been spotted. The best it could do is to deduce this is happening if they could see the enemy recon. IMHO it's pretty ridiculous player would base their reaction on this unrealistic behavior. Keeping things hidden also should not be this eas...
- Wed 29 Aug 2012 16:46
- Forum: Wargame : AirLand Battle
- Topic: Wish list for Wargame:ALB
- Replies: 40
- Views: 4690
- Sun 26 Aug 2012 18:41
- Forum: Wargame : AirLand Battle
- Topic: Tank Duels (or: Main Gun ranges)
- Replies: 60
- Views: 4383
Re: Tank Duels (or: Main Gun ranges)
So no matter how much realism you try to bring in with your flawed opinion, it's just wrong because gameplay>realism. This is complete BS. Gameplay are more important than realism in a Arcade game, and it's not always more important in a simulation. We are talking about a wargame here. Real life is...
- Sat 25 Aug 2012 19:29
- Forum: Wargame : AirLand Battle
- Topic: How will Jet v. Jet combat work???
- Replies: 31
- Views: 4580
Re: How will Jet v. Jet combat work???
In act of war, fighters has a radar cone ahead of them as they sweep across the map. they will automatically fire missiles at any enemy aircraft in the cone.
- Fri 24 Aug 2012 15:26
- Forum: Wargame : AirLand Battle
- Topic: Could we have sight indicator for scouts ?
- Replies: 43
- Views: 4371
Re: Could we have sight indicator for scouts ?
There you go. 3 colours, it could depict all of the different LoS levels in all of the different cover types as well as no LoS at all, and if you didn't like it you'd never have to turn it on. QFT. if you disagree, you have to provide a reason why you don't want other people to have access to the f...
- Wed 22 Aug 2012 17:06
- Forum: Wargame : AirLand Battle
- Topic: Could we have sight indicator for scouts ?
- Replies: 43
- Views: 4371
Re: Could we have sight indicator for scouts ?
We could have a shaded area indicating the LOS and the shading color can change depending on the size of unit that can be detected or multiple rings for each unit size. the recon system currently is very clumsy because it depends on player experience with recon units and those things give me a heada...