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by Wister
Tue 20 Oct 2015 13:16
Forum: Act of Aggression
Topic: [AoA] Patch v.686: "Infantry patch"
Replies: 78
Views: 6503

Re: [AoA] Patch v.686: "Infantry patch"

I forgot to mention some bug fixes and a change to the campaign to fit these balance changes: BUG FIXES : ⋅ Vanguards will now capture enemy buildings correctly ⋅ Weapon icons will now be displayed correctly in unit's hints ⋅ Skyguard turrets will now shoot only once to...
by Wister
Tue 20 Oct 2015 11:52
Forum: Act of Aggression
Topic: [AoA] Patch v.686: "Infantry patch"
Replies: 78
Views: 6503

[AoA] Patch v.686: "Infantry patch"

NEW FEATURE : ⋅ Displaying specific markers for each kind of infantry (riflemen, anti-tank, anti-air, sniper, elite...). BALANCE : General balance: ⋅ Increasing all riflemen's rate of fire. ⋅ Increasing all infantry rifles' range by 200 (400 -> 600). ⋅ HE dam...
by Wister
Fri 25 Sep 2015 20:34
Forum: Act of Aggression
Topic: [AoA] Patch v.623
Replies: 19
Views: 1710

Re: [AoA Beta] Patch v.623

AndreB wrote:I guess Mad Cat was correct about not patching on friday guys, see the devs being right for once :mrgreen:

The Friday curse has stroken again. :o
But we really wanted to give you that patch before the weekend.
by Wister
Fri 25 Sep 2015 18:42
Forum: Act of Aggression
Topic: [AoA] Patch v.623
Replies: 19
Views: 1710

[AoA] Patch v.623

PATCHLOG v623:

- Fixing a crash introduced in patch v620 occurring when exiting the debriefing screen, in some specific conditions.
by Wister
Fri 25 Sep 2015 18:21
Forum: Tech Support
Topic: Cashes come with the New Patch v620
Replies: 32
Views: 1509

Re: Cashes come with the New Patch v620

We got the fix. Patch v623 in a minute.
by Wister
Mon 14 Sep 2015 14:51
Forum: Act of Aggression
Topic: [AoA] Patch v.573
Replies: 43
Views: 3410

Re: [AoA] Patch v.573

Still waiting for Chimera buff.... At this rate I just uninstall this game, and reinstall it next year. Hopefully Chimera gets its needed buffs by then :( http://forums.eugensystems.com/viewtopic.php?f=192&t=55172 http://forums.eugensystems.com/viewtopic.php?f=192&t=55140 http://forums.euge...
by Wister
Mon 14 Sep 2015 13:32
Forum: Act of Aggression
Topic: [AoA] Patch v.573
Replies: 43
Views: 3410

[AoA] Patch v.573

PATCHLOG v573: GENERAL: - Ranked matches are no longer constrained to 40min. - Modifying the starting camera view on Hell Highway. BUG FIXES: - Fixing a bug preventing shift+orders on helicopters flying above water. - Fixing a bug causing environment objects (trucks, fences etc...) not to be destro...
by Wister
Fri 4 Sep 2015 16:44
Forum: Tech Support
Topic: [Bug] Tigre's AT Missile Don't Auto Shoot
Replies: 7
Views: 444

Re: [Bug] Tigre's AT Missile Don't Auto Shoot

I needed to manually attack an unit for Tigre to fire its AT missiles. Won't shoot even in attack-move command. This bug happened after the release patch. Hi, Do you still have this bug now? Because I just did the test and the Tigre does fire its ATGM missiles on a move & attack. Then it's a ma...
by Wister
Fri 4 Sep 2015 15:26
Forum: Act of Aggression
Topic: [AoA] Patch v.521
Replies: 32
Views: 4637

Re: [AoA] Patch v.521

hi, Excuse me, " Beware: the save files might be corrupted ". Do you want me to start the game again? How can it be possible? hi, we are only referring to the saves of mission 9 and 10, not other saves. Still no nerf to OP MG nests :/ And why is the crusher upgrade nerf again? chimera is ...
by Wister
Thu 3 Sep 2015 17:32
Forum: Tech Support
Topic: Bug´s that need to get fixed (After release)
Replies: 38
Views: 2044

Re: Bug´s that need to get fixed (After release)

It's intended: the whole salvo benefits from the X2 Damage.
Otherwise the bonus would be ridiculously low on the Metal Storm for instance, if only the first grenade was getting a X2 boost.

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