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by rhylsadar
Thu 22 Mar 2012 19:06
Forum: Wargame : European Escalation
Topic: Best transport chopper-opinions
Replies: 19
Views: 1635

Re: Best transport chopper-opinions

some transport choopers should transport more units

chinook 4 unit or 2 small vehicules

pumas and mi8 2 squad

Uh1 series should come in game with mmg
by rhylsadar
Thu 22 Mar 2012 14:02
Forum: Wargame : European Escalation
Topic: why do people want this game to be realistic?
Replies: 84
Views: 4170

Re: why do people want this game to be realistic?

problem seems to be that stab is in taking in count after veterancy stat while it should be before...

+ veterancy give too much accuracy than stab...
by rhylsadar
Thu 22 Mar 2012 13:41
Forum: Wargame : European Escalation
Topic: Combat Engineers?
Replies: 20
Views: 1371

Re: Combat Engineers?

This would be perfect with submunition arty ammo
by rhylsadar
Wed 21 Mar 2012 13:35
Forum: Wargame : European Escalation
Topic: why do people want this game to be realistic?
Replies: 84
Views: 4170

Re: why do people want this game to be realistic?

cost of 1 moderm soldier around 5 millions Euros cost of 1 M1a1 abrahm 5 millions Euros but abrahm as 4 crew so 25 millions euros total cost of Apache 15.4 millions euros + 2 crew 25 millions euros all that without taking account about logistics cost while engaging those units (transport, maintenanc...
by rhylsadar
Wed 21 Mar 2012 13:08
Forum: Wargame : European Escalation
Topic: Tigga's suggested patch notes (20 March '12)
Replies: 112
Views: 6016

Re: Tigga's suggested patch notes (20 March '12)

All ZSU-32-4 modifications price decreased by 10. Fixed for you. Because they too costly for current low performance. its not 32 but 23 =) anyway ARE YOU CRAZY ????.... ZSU-23-4 series : 4 Afghanskii (in vehicule cat.) 4v Shilka 4v1 Shilka 4MZ Biryusa autocannon X4 , + + 200 rate of fire (should be...
by rhylsadar
Tue 20 Mar 2012 17:17
Forum: Wargame : European Escalation
Topic: Tigga's suggested patch notes (20 March '12)
Replies: 112
Views: 6016

Re: Tigga's suggested patch notes (20 March '12)

Arty: +1 Remove or greatly reduce the ability of rocket arty to correct on a point. A little bit is good, but I rather think it's should be for saturating an area in a short space of time, not smashing an individual point. More specifically I'd have it so that the hit radius is reduced linearly to h...
by rhylsadar
Tue 20 Mar 2012 03:07
Forum: Wargame : European Escalation
Topic: A thread for people who are happy with the game design
Replies: 28
Views: 1494

Re: A thread for people who are happy with the game design

I ENJOY THIS GAME

just need some balanced patch + interface/gameplay improvement =)
by rhylsadar
Sun 18 Mar 2012 16:30
Forum: Français
Topic: MISSION EVACUATION objectif 75 %
Replies: 9
Views: 357

Re: MISSION EVACUATION objectif 75 %

ok en fait j'ai réessayer et c'est bon j'ai réussis !
by rhylsadar
Sat 17 Mar 2012 17:31
Forum: Français
Topic: MISSION EVACUATION objectif 75 %
Replies: 9
Views: 357

Re: MISSION EVACUATION objectif 75 %

le probleme c'est que j'ai débloquer beaucoup d'unité, même en envoyant tout les -40€ apparement ca suffit pas...
by rhylsadar
Sat 17 Mar 2012 15:42
Forum: Français
Topic: MISSION EVACUATION objectif 75 %
Replies: 9
Views: 357

MISSION EVACUATION objectif 75 %

salutation comme je suis perfectionniste, je souhaiterais finir les 75 % de l'armée. alors j'ai tout essayé : - joué normalement avec un minimum d'unité en défense et balancer le plus possible jusqu'à l'invasion 10 min avant la fin - replier tout les troupes du début + les deux unité survivantes du ...

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