Remember in the days of European Escalation...

User avatar
JBravo
Lieutenant Colonel
Posts: 2419
Joined: Thu 17 May 2012 16:07
Location: Plymouth Rock
Contact:

Remember in the days of European Escalation...

Postby JBravo » Sun 31 Aug 2014 18:40

Remember, back in EE...

When there was no smoke,

Stats scaled from 1 to 10,

30-40% (6-8) accuracy was considered decent accuracy, with only the very top tier NATO tanks shooting at 45-50%, making battles have a chance to actually last a long time with the ability to maneuver into your opponents flank without getting a side shot by a M1A2 with 70% accuracy,

The base T-80 had the same AP as the M1A1,

NATO tanks shot at 7 rpm while autoloaded tanks shot at 10 rpm,

You had to pay for veterancy,

You could push an armored offensive across an open field and not have to worry about your top units getting sniped by suicide ATGM planes while the rest of your stuff got panicked and destroyed by suicide bombers,

Buk-m1's had 10 HE,

Chapparals were absolute crap with 4 accuracy and the only way to make them worth something was to buy them at max vet for twice the cost,

Both Buk-m1's and Chapparals had 4200m anti helicopter range,

Maps were awesome,

Special Forces teams had good optics,

Recon infantry wasn't in the recon tab,

M113's traveled at 40kph,

You got to play with a ton of different units thanks to the deck system that allowed you to take a unit family instead of an individual unit,

You got a free FOB and Command Jeep complimentary with the start of your match,

You could play any map, with any amount of players, with however many starting points you wished,

There were clan tags,

There was no lobby chat,

The armory consisted of just unit cards,

Mixed decks were the only way to go,

Rockets had 2450m range,

The Mi-24P had 20 of those awesome 3 HE rockets while most helicopters only had 2 HE rockets until the final patch,

Things came with either 5 or 10 HP, nothing else,

You didn't have to wait a long time for a match due to 10v10's taking all the players or win percentages being shown...





I can't think of any more. I just think it's crazy how much has changed little by little over the life of Wargame.
Last edited by JBravo on Sun 31 Aug 2014 21:24, edited 1 time in total.
Image

User avatar
Oliver
Colonel
Posts: 2920
Joined: Sat 2 Jul 2011 18:00
Location: Vienna, Austria
Contact:

Re: Remember in the days of European Escalation...

Postby Oliver » Sun 31 Aug 2014 19:07

Yep. And it was completely awesome ;)
Image

User avatar
hansbroger
Lieutenant General
Posts: 4428
Joined: Sun 28 Jul 2013 03:45
Contact:

Re: Remember in the days of European Escalation...

Postby hansbroger » Sun 31 Aug 2014 19:11

When I play skirmish I always play EE
Projectnordic in game! will likely see you on pact/red dragons/french!
Image

User avatar
T-80U
Chief Warrant Officer
Posts: 676
Joined: Tue 27 Mar 2012 07:13
Location: Default city.
Contact:

Re: Remember in the days of European Escalation...

Postby T-80U » Mon 1 Sep 2014 21:12

U could see your mate's userpic.

User avatar
Rorschach
Lieutenant General
Posts: 4237
Joined: Tue 19 Feb 2013 18:57
Contact:

Re: Remember in the days of European Escalation...

Postby Rorschach » Mon 1 Sep 2014 22:42

T-80U wrote:U could see your mate's userpic.


You can still see it in RD, but it's very small.



I miss being able to make my battlegroup in 15 seconds in EE.

2 Leopard 2A4s
2 Challenger 1s
2 Mutt recon jeeps
2 Marder Rolands
1 Hemmt
2 Bradleys full of riflemen
1 Cobra
A brilliant plan from the dirtiest euro-hippie: get US players to pay me for a game that I then show them how much their military sucks so I can feel better about being a communist.

User avatar
Delicious RBKs
Chief Warrant Officer
Posts: 596
Joined: Mon 10 Feb 2014 20:31
Location: Land of the Scots
Contact:

Re: Remember in the days of European Escalation...

Postby Delicious RBKs » Mon 1 Sep 2014 22:58

1) The unit spam, especially of transports; VAB rushes... :evil:
2) The utterly brutal difficulty curve on the campaign, featuring an overhang
3) The asinine stars system that effectively handicapped new players by giving them less flexibility than people who had played more

Other than that, yeah, it was pretty good. Do miss some of the smaller maps and the simplicity of the deck builder.
MadMat explanation of 90s protos; viewtopic.php?f=155&t=43932&start=40#p542783

User avatar
D-M
Posts: 8794
Joined: Sat 23 Jul 2011 11:10
Contact:

Re: Remember in the days of European Escalation...

Postby D-M » Wed 3 Sep 2014 20:49

Maps were awesome,


;_;
Image

User avatar
hansbroger
Lieutenant General
Posts: 4428
Joined: Sun 28 Jul 2013 03:45
Contact:

Re: Remember in the days of European Escalation...

Postby hansbroger » Wed 3 Sep 2014 20:54

Highway to hell
Projectnordic in game! will likely see you on pact/red dragons/french!
Image

User avatar
trotskygrad
General
Posts: 6444
Joined: Mon 17 Sep 2012 16:09
Location: две тысячи лет война
Contact:

Re: Remember in the days of European Escalation...

Postby trotskygrad » Mon 8 Sep 2014 19:29

full vet chausseurs

destroy spetznaz all day every day.

also the unit cards while being a whole lot more ugly had a personality of their own. I don't know, EE felt more like fighting an actual conflict IMO, RD and ALB feel more like a game.

I liked ALB beta a lot, it had it's own kind of personality.
NEXT TIME I SEE A DAMN FLAMEWAR INVOLVING DARTH-LAMPSHADE, FROSTPOOKY, LONERIFLE, FADE2GRAY, TROTSKYGRAD AND/OR ANYONE INVOLVED IN A DISCUSSION BETWEEN THEM I'M GOING TO HAND OUT BANS TO ANYONE USING ANYTHING LOOKING REMOTELY LIKE AN AD-HOMINEM

User avatar
Yakhont
Colonel
Posts: 2870
Joined: Sat 31 Mar 2012 04:33
Contact:

Re: Remember in the days of European Escalation...

Postby Yakhont » Mon 8 Sep 2014 19:34

Back in my day arty was bought in packs of 4, flame tanks were OMGWTFBBQ, and the map was a billiard board.
Image

Return to “Community”

Who is online

Users browsing this forum: No registered users and 2 guests