World of Warships

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hansbroger
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Re: World of Warships

Postby hansbroger » Wed 6 May 2015 16:48

Mad22 wrote:So is this game awesome?


I'm liking the videos. How do you guys find it to play?


It's really good, IMO few people on NA are using aim assist (I usually see ranging shots as people try to figure out the range and my speed) though I've only gotten up to tier 7 (playing a few lines ATM) because decent maneuvering and speed regulation in cruisers and destroyers allows you to throw off the shots of all but the most experienced players. Occasionally there's some guy who hits you unerringly from absurd angles who's obviously being a turd but otherwise there seems to be a unconscious consensus or a lack of knowledge that prevents the proliferation of aim assist on NA

It plays really well though the aircraft survivability comment should come with a caveat for high tiers only because at lower tiers they can be murderous, I've seen T8 Lexington's thrown into T6-8 matches and quite frankly there's little that can deal with them except for another lady lex (they'll easily wipe out all BBs on the other team, it's not uncommon to see them walk away with 4-6 kills) they're murderously good and tough to deal with even when convoying. (Then there's the carrier players that complain after trying to take out a Fuso escorted by two Clevelands) but TBH I have a bad taste in my mouth from WoT artillery so i just don't play carriers much.

Balance seems well advanced to the stage of minor tuning, CBT is already rather polished and smooth.
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Re: World of Warships

Postby Kraxis » Wed 6 May 2015 21:04

Oh it certainly is at the higher tiers planes fall apart. But that's where all the balance issues really lie. IJN DDs are perfectly fine until you get to Tier VI, and then it gets progressively worse. Some of them are downright downgrades from their predecessors (Mutsuki being one). Cruisers are generally fairly durable until about Tier VI. And then there is interesting BB progression (not exactly a bad progression, just that it changes character so many times).

But you don't get to Tier VIII-X in a carrier by trying to take out escorted BBs. You simply don't. There is a high degree of attrition among planes at all but the Langley-Independence level. And those don't suffer much because they are relatively tame themselves (their fighters being unable to handle their own bombers more or less).
But yes, carrier tiers are incredibly different. An Independence will wipe the floor with a Langley, and so on upwards. It is probably an issue with AA. If AA increases as much as it does, planes need to follow suit, and if the planes are suitably tougher, then fighters need to be that much more dangerous, and then a downtiered carrier will walk all over a correctly tiered carrier.

But the fact remains that carriers are by far the hardest class to play and master. That's why there are so few of them outside Tier IV. So when you get to Tier VIII, you only have the hardest core left, the guys that can make your head spin. And yet they don't really dominate because all a cruiser needs do is press a button and he messes up aircraft in a massive radius, and kills large number of them at the same time. The latter I'm fine with, but the butchering of accuracy is simply too good. And it isn't as if the CV player can just pull back, most non-destroyers have such long range AA that to do that when the cruiser activates his ability you will lose your squad(s) for nothing (some might make it, but they will die on next approach).
It is just cheap in my mind. Especially when so many are so poor at plane avoidance. Most people only begin to avoid once the torpedoes have entered the water. I can't understand why such people need to have their hands held. I always chase the bombers and make their aim a problem and I only die to them if the carrier guy is exceptionally clever, I'm already low on health or he has mastered the multiple prong attack. The latter isn't even that effective. Last time I faced it I suffered 1 (one) hit on my BB, and shot down 7 planes (out of 12). Tell me that is fair to the carrier... I was alone because my cruiser buddies thought it clever to run the other way just before the attack. All I had to do was point my bow at the bombers and force them to circle me inside my AA zone. A bit of rudder and speed control and I negated all his work, which is considerable. And BBs are the only really viable targets for carriers, just try to torp a destroyer and you will understand, carriers tend to be far away and well protected and cruisers... I have been over them already.

But I have come to understand that many players don't think carriers should get any real hits in. And if they don't then they are a problem for the team. Easy to complain about one way or the other really.
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Admiral Piett
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Re: World of Warships

Postby Admiral Piett » Wed 6 May 2015 22:01

I agree completely. Carrier balance is really screwed generally right now, both within the class and outside it. I have a feeling that once the average skill level of CA and BB players increases a bit more, carriers are going to get screwed hard. I almost never get hit by carriers and on the rare occasion that I do I know I 100% deserved it.

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Re: World of Warships

Postby Kraxis » Wed 6 May 2015 23:52

Admiral Piett wrote:I agree completely. Carrier balance is really screwed generally right now, both within the class and outside it. I have a feeling that once the average skill level of CA and BB players increases a bit more, carriers are going to get screwed hard. I almost never get hit by carriers and on the rare occasion that I do I know I 100% deserved it.

If they ever implement clan warfare, carriers will be left at home. There is just not a chance for them to get through a coordinated group of 4ish players. It is bad enough when a single cruiser decides to join a battleship and there is no coordination, but it can be done, and with heavy losses.

The worst part? People genuinely think carriers are OP. Never considering it is actually them that are at fault most of the time. "YOLO time! Screw you cruisers, eat my baffles. I'm going alone over here. Planes? Pfffah! ... OMG YOU TOOK 20K IN ONE ATTACK! OP!!!!111!!1 No fair!"
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Mitchverr
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Re: World of Warships

Postby Mitchverr » Thu 7 May 2015 00:00

I have said since day 1 carriers are the most UP class in the game, DD and cruisers generally okay(issue is mixing CL and CA) with BB being very awkward to balance and mostly it being the mixing of BB and BC in 1 line.
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Re: World of Warships

Postby Chawp » Thu 7 May 2015 09:41

From that BB vid there was a "ninja" reveal of a Tier IV IJN prem the Ishizuchi. According to the the Japanese naming patterns its probs a Battleship or Battlecrusier. No one has any info(yet) on the Asian CBT fourms, so does anyone here got any info?
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Re: World of Warships

Postby Kraxis » Thu 7 May 2015 14:11

Chawp wrote:From that BB vid there was a "ninja" reveal of a Tier IV IJN prem the Ishizuchi. According to the the Japanese naming patterns its probs a Battleship or Battlecrusier. No one has any info(yet) on the Asian CBT fourms, so does anyone here got any info?

The name is that of a mountain, so it is probably a battlecruiser (like that of the Kongo line).
Thus the most common theory I have run into is that of a fully fleshed out Myogi, rather than the concept design the Myogi is now. It does appear to have more turrets and more superstructure, and more stuff overall. Thus I can see this theory being close to the mark.

But I haven't found anything regarding the plans. It certainly isn't part of 8-8-8 plans, or any of the designs proposed for that. So presumably it is about as obscure as the Myogi itself.
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hansbroger
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Re: World of Warships

Postby hansbroger » Thu 7 May 2015 17:35

I think giving dive bomber squadrons AP bombs would go a long ways towards helping CV's as well as allowing fighters to strafe and temporarily suppress AA (and possibly even temporarily knock out light AA) which were both well documented IRL t&p's but that's just my opinion....
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Re: World of Warships

Postby Chawp » Sat 9 May 2015 09:17

From the Subreddit: Here be screens of the aircraft avialable to the Taihou and Hakuryu.

Hakuryu
http://i.imgur.com/D9S1sab.jpg

Taihou
http://i.imgur.com/bTqUVQl.jpg

IIRC isnt the A8M a Jet design? And WG said no Jets? Unless of course they make it a prop plane instead
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Re: World of Warships

Postby Bullfrog » Sat 9 May 2015 12:33

Admiral Piett wrote:I agree completely. Carrier balance is really screwed generally right now, both within the class and outside it. I have a feeling that once the average skill level of CA and BB players increases a bit more, carriers are going to get screwed hard. I almost never get hit by carriers and on the rare occasion that I do I know I 100% deserved it.


That's pretty disappointing to hear, Carriers are one of the main things I want to play in WoWS
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