Admiral Piett wrote:Thanks! I'm really looking forward to trying Yamato out. I'm retraining my captain at the moment. I am also trying to determine if it is better to just got the second Damage Control Modification since the rudder shift and turning circle are so apocalyptic, and the steering gears modification would only take it down from "terrible" to "really bad."
Damage control mod is only really effective if you want the 7s [assuming you use BoS, if you dont, you really should] less fire duration, flooding is devastating anyway and doesnt happen unless you fucked up. The dmg from 7s fire is IMO doesnt justify giving up better rudder shift, which allows you to aim faster [often enough you will turn the ship due to the horrible turret traverse], angle faster and dodge torpedos more easily.
My Yamato runs:
main battery durability - more accuracy - more RoF - damage control - rudder shift - concealment
2 float planes - EM - BoS/BFT/SI/VI - CE
Although I plan on giving up BFT and Vigilance for AFT and Adrenaline Rush. My fingers were faster than my brain after the captain reset and so far I have been too greedy wasting 190k elite captain XP for the respec. Vigilance is all nice and stuff, but AR is just as useful.