ANNOUNCING “ACT OF AGGRESSION: REBOOT EDITION”!

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[EUG]MadMat
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ANNOUNCING “ACT OF AGGRESSION: REBOOT EDITION”!

Postby [EUG]MadMat » Fri 11 Mar 2016 11:20

It’s been some time now since we last posted an update here about our plans for Act of Aggression. But don’t worry, we haven’t moved away from the game. Quite the contrary.

When we started working on this project, our goal was to bring back the “old-school” flavor that made us love RTS games, combined with more modern and original features. With Steam customer reviews rating Act of Aggression at ~66%, we have left behind one-third of our fans. It isn’t something we’re satisfied with, and we are not planning to let it be that way.
We remain dedicated to the same goal we started with.

Thanks to today’s ease of delivering patches and content to keep games alive, we had the opportunity to take Act of Aggression back to the drawing board. And that’s exactly what we have been doing. We’ve been busy identifying the reasons behind the less positive reviews: what we did wrong, what we failed to deliver, and what was expected from us. And, more importantly, what could be done about it.

So here we are, (almost) ready to deliver this massive overhaul. However, we won’t release this Reboot Edition as a regular patch, as it may change AoA too much for those happy with its current iteration. Instead, it will be made available (for free) to every owner of Act of Aggression, to switch between as they see fit.

There are too many changes coming to list here in their entirety. Instead, we’ve summed up just a few of the major ones here, which we will detail in a devblog soon:
- Single-resource economy.
- Improved unit reactivity.
- Unit facelifts.
- Up-front payments for construction.
- and many more ...

We believe all the effort we’ve put into Act of Aggression: Reboot Edition will address most, if not all, the complaints made about the game at release. Before releasing this edition officially, it will be made available on a Steam test branch for anyone willing to try it and give us feedback!

Stay tuned for more details!

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Re: ANNOUNCING “ACT OF AGGRESSION: REBOOT EDITION”!

Postby DanJLloyd » Fri 11 Mar 2016 11:27

Neat.
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Re: ANNOUNCING “ACT OF AGGRESSION: REBOOT EDITION”!

Postby Grabbed_by_the_Spets » Fri 11 Mar 2016 11:43

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Glad you're sticking to your guns! Support this 100% of the way!
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Re: ANNOUNCING “ACT OF AGGRESSION: REBOOT EDITION”!

Postby orcbuster » Fri 11 Mar 2016 11:47

Good to finally see your current project. The silence was getting worrisome.
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Viker for ingen!

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Re: ANNOUNCING “ACT OF AGGRESSION: REBOOT EDITION”!

Postby admiralzeech » Fri 11 Mar 2016 11:48

First piece of feedback: Don't call it "reboot edition" :lol:

Even if you can't think of something original and cool, any of the usual cliches (reloaded, rearmed, directors cut, special edition, 2.0, vengeance, redemption...) would still be better.

"Reboot edition" sounds like a someone making a joke about a game that blue-screens all the time.

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Re: ANNOUNCING “ACT OF AGGRESSION: REBOOT EDITION”!

Postby raventhefuhrer » Fri 11 Mar 2016 12:08

Are there still bank robberies?
My YouTube Channel is Raven Wargaming. Message me to request videos on certain topics.

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Re: ANNOUNCING “ACT OF AGGRESSION: REBOOT EDITION”!

Postby torinus » Fri 11 Mar 2016 12:12

I love it that you are releasing it as separate product so you can get new good scores for it (I did suggest that a few times :D)

Everything on the list is awesome, and I am curious about that many more part.

Personally I don't care but lots of people did, is singleplayer/campaign part getting any improvements?

Just don't keep us in the dark for weeks/months again. Releasing little data/screenshots every week to keep the hype and interest up should not be that hard. It takes one person 30-60 minutes per week to do and shuts up all the people like me (and those that think the same but are not posting it on forums).

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Re: ANNOUNCING “ACT OF AGGRESSION: REBOOT EDITION”!

Postby Selkares » Fri 11 Mar 2016 12:15

Nice,

now all we need is a patchlog/devblob and release date :)

One question, will the singleplayer part be reworked with all the changes or will this reboot edition only be for multiplayer?

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Re: ANNOUNCING “ACT OF AGGRESSION: REBOOT EDITION”!

Postby [EUG]MadMat » Fri 11 Mar 2016 12:22

Selkares wrote:One question, will the singleplayer part be reworked with all the changes or will this reboot edition only be for multiplayer?

Multiplayer only.
We would have had to remake the solo campaign almost from scratch due to the game mechanics overhaul.
Therefore, solo campaign will be disabled in the Reboot Edition.

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Re: ANNOUNCING “ACT OF AGGRESSION: REBOOT EDITION”!

Postby torinus » Fri 11 Mar 2016 12:33

Is there going to be a beta for this reboot edition?
I would like to help you balance it before you release it to everyone :)

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