types of rounds

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Argel_Tal
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types of rounds

Postby Argel_Tal » Mon 18 Jun 2012 20:30

which types of rounds lose power/efficacy when fired over a longer/the maximum distance (ergo do more damage when fired from closer distance) and which ones keep their strength even at max distance?

touniti
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Re: types of rounds

Postby touniti » Mon 18 Jun 2012 20:46

HEAT rounds keep their strength but AP loose their strength at longer distance

Hegemon
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Re: types of rounds

Postby Hegemon » Mon 18 Jun 2012 20:49

In game mechanics AP rounds gain damage closer the target is.
REDDQ wrote:T-80U shoots AP rounds made of pure Communism... any more questions?

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Argel_Tal
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Re: types of rounds

Postby Argel_Tal » Mon 18 Jun 2012 22:55

Hegemon wrote:In game mechanics AP rounds gain damage closer the target is.



thanks for the quick answers. I take it everything with a big gun that is not labelled HEAT or is a missile is automatically AP?

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diana olympos
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Re: types of rounds

Postby diana olympos » Mon 18 Jun 2012 22:58

yes
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Cygnus
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Re: types of rounds

Postby Cygnus » Mon 18 Jun 2012 23:36

Argel_Tal wrote:thanks for the quick answers. I take it everything with a big gun that is not labelled HEAT or is a missile is automatically AP?


Yep. There are very few HEAT weapons in this game though. Recoilless rifles(both sides) and SU-122-54's and some infantry carriers are the only units I can think of that use them.

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