The Big Chart (Wargame Hidden rules)
Re: The Big Chart (Wargame Hidden rules)
Could you include PACT helicopter autocannons into that? I've always wondered how good the Gniewosz is and how the Mi-24P really compares to the Mi-28.
- JBravo
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Re: The Big Chart (Wargame Hidden rules)
Does veterancy affect optics? I've skimmed through the thread and cant seem to find an answer.

Re: The Big Chart (Wargame Hidden rules)
I don't thinks so
Re: The Big Chart (Wargame Hidden rules)
That's all it does.FLX wrote:Veterancy increase moral recovery, accuracy, critical hit probability and the possible amount of damage dealt by the critical hit. You can find how veterancy affect accuracy in the chart.

Be nice or I nerf your favorite unit !
- trotskygrad
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Re: The Big Chart (Wargame Hidden rules)
Joskip wrote:how the Mi-24P really compares to the Mi-28.
the rivalry continues!
I'd like aiming times for heli guns as well... miniguns, autocannons, etc.
Strela-10M3 or riot
Re: The Big Chart (Wargame Hidden rules)
Tadaa !

5s
always.

trotskygrad wrote:I'd like aiming times for heli guns as well... miniguns, autocannons, etc.
5s
always.

- DelroyMonjo
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Re: The Big Chart (Wargame Hidden rules)
FLX wrote:That's all it does.FLX wrote:Veterancy increase moral recovery, accuracy, critical hit probability and the possible amount of damage dealt by the critical hit. You can find how veterancy affect accuracy in the chart.
from pg.13 of the W:EE manual: See #2.
1. NAME: name of the squad leader.
2. RANK: Units gain experience through battle. Experienced units have better accuracy, reloading
and aiming speed, capacity of detection and morale.
3. EXPERIENCE PROGRESS: displays the progress to the next rank.
4. CONDITION: represents the condition state of the unit. Full white bar means the unit is in top
condition. Damages are indicated by red squares.
5. STATUS: units react perfectly to orders when they are Calm. Under fi re, they can stress
and may start to be Worried, reducing slightly accuracy and reloading speed. When Panicked,
accuracy and reloading speed is dramatically reduced. When Stunned, the unit is temporarily
immobilized and incapable of reacting. Worst case scenario and the unit will Rout, in which case
they will attempt to fl ee the battle. You cannot give order to a unit with the "Rout" status.
6. FUEL: Fuel capacity is displayed here.
7. UNIT MODEL: Name and type of the unit
8. PRIMARY WEAPON: displaying the type of weapon, ammo left and caliber. Click the icon to
switch OFF the weapon to prevent your unit to fi re this weapon. Click again to switch the weapon
back on.
9. SECONDARY WEAPON: Same as for the primary weapon.
10. TERTIARY WEAPON: Same as above
So? Can they see better with veterancy or not?
Illegitimi non carborundum.
Re: The Big Chart (Wargame Hidden rules)
trotskygrad wrote:Joskip wrote:how the Mi-24P really compares to the Mi-28.
the rivalry continues!
I'd like aiming times for heli guns as well... miniguns, autocannons, etc.
And it's looking bad for me- per minute the Mi-24P's autocannon advantage is now just twice the Mi-28's, and when comparing the more relevant "global" rate of fire it's only 1.5 times better. Perhaps we should reconsider every argument...
Thanks Solvens, this is very informative.
Last edited by Joskip on Tue 5 Feb 2013 20:08, edited 2 times in total.
- trotskygrad
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Re: The Big Chart (Wargame Hidden rules)
Joskip wrote:trotskygrad wrote:Joskip wrote:how the Mi-24P really compares to the Mi-28.
the rivalry continues!
I'd like aiming times for heli guns as well... miniguns, autocannons, etc.
And it's looking bad for me- per minute the Mi-24P's advanautocannon advantage is now just twice the Mi-28's, and when comparing the more relevant "global" rate of fire it's only 1.5 times better. Perhaps we should reconsider every argument...
Thanks Solvens, this is very informative. I believe the Mi-2's autocannon is missing though.
Mi-2 is NS-23 I believe
Strela-10M3 or riot
Re: The Big Chart (Wargame Hidden rules)
DelroyMonjo wrote:FLX wrote:That's all it does.FLX wrote:Veterancy increase moral recovery, accuracy, critical hit probability and the possible amount of damage dealt by the critical hit. You can find how veterancy affect accuracy in the chart.
from pg.13 of the W:EE manual: See #2.
2. RANK: Units gain experience through battle. Experienced units have better accuracy, reloading
and aiming speed, capacity of detection and morale.
I just did the test for detection range and identification time once again : 100% sure that vet don't change anything.

Be nice or I nerf your favorite unit !
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