Whats up with freaking lagg in 4v4 games?

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MadGelo
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Whats up with freaking lagg in 4v4 games?

Postby MadGelo » Sun 13 May 2012 14:50

even tho everyone have a good ping, game still laggs, very farking annoying playing like that

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raw
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Re: Whats up with freaking lagg in 4v4 games?

Postby raw » Sun 13 May 2012 19:38

it's the way of the wargame~~

i have no idea what causes it either but its impossible to play choppers with a 10 second delay :(
Last edited by OpusTheFowl on Sun 13 May 2012 20:27, edited 1 time in total.
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Toot
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Re: Whats up with freaking lagg in 4v4 games?

Postby Toot » Sun 13 May 2012 19:54

lag only has one G

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Re: Whats up with freaking lagg in 4v4 games?

Postby Substance2020 » Sun 13 May 2012 21:16

Toot wrote:lag only has one G

But it was still a gg.

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Re: Whats up with freaking lagg in 4v4 games?

Postby Toot » Sun 13 May 2012 21:16

Substance2020 wrote:
Toot wrote:lag only has one G

But it was still a gg.


nice!

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Xeno426
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Re: Whats up with freaking lagg in 4v4 games?

Postby Xeno426 » Sun 13 May 2012 22:25

Toot wrote:lag only has one G

Maybe he was talking about the Lavochkin design bureau, which produced the LaGG-1 and LaGG-3 fighter aircraft. :lol:
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CloakandDagger wrote:And you're one of the people with the shiny colored name. No wonder the game is in the state it's in.

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Re: Whats up with freaking lagg in 4v4 games?

Postby SupComFan » Mon 14 May 2012 01:48

lag isn’t just about ping. if one of the players’ PC’s is struggling to make the calculations and sending that info to other players, it will slow the game down.

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Xeno426
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Re: Whats up with freaking lagg in 4v4 games?

Postby Xeno426 » Mon 14 May 2012 02:06

It can also be caused by packet loss.
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CloakandDagger wrote:And you're one of the people with the shiny colored name. No wonder the game is in the state it's in.

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DelroyMonjo
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Re: Whats up with freaking lagg in 4v4 games?

Postby DelroyMonjo » Mon 14 May 2012 03:23

I remember several years ago when I first got DSL, I could get a 20 to 40 ms. ping, now I'm lucky to find a 400 ping even on a regional server. Seems like the sheer number of computers online wordwide are just sucking up the available bandwith.
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