varis wrote:nWODT_Niack wrote:As said earlier, a map editor – provided it would be technically feasible – would let people vent their creativity without breaking the community. Ideally, custom maps should be distributed when starting the lobby, like what is done for some games.
Maps can be even tested by the community and officially approved by Eugen and added to the "rotation". (Wasn't that done for WiC?)
That way mod tools can bring benefit to 100% of the community.
On the other hand, DLCs won't be for everyone either. There are some people who don't play single player, conquest, economy, etc.
I'm pretty sure mod tools != map tools
I myself would be happy with either, though I would like true mod tools (rule editor, and ways to change unit behaviour) eventually