Post your questions to the beta testers!

Vermillion_Hawk
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Re: Post your questions to the beta testers!

Postby Vermillion_Hawk » Mon 3 Mar 2014 18:20

jonas165 wrote:
cramble wrote:If you got a 1986+ deck are you then restricted to only 5 infantry slots ??
Me as a infantry whore needs more then that allot more.


Only Specialized Decks (Armoured, Mechanized,...) get more deck slots.


Liare wrote:are the "minor" bonuses in yet ? if they are, how does it look ?


Not yet. Later we will have "X% more Units per Card" Bonus, depending on how strong the Nation/Coalition is.


I thought it was extra activation points and not more units per card? Because if it's more units per card I'm definitely not getting the game, I've had enough Cat B and C from AirLand thank you very much.

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Tirak
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Re: Post your questions to the beta testers!

Postby Tirak » Mon 3 Mar 2014 18:25

Vermillion_Hawk wrote:I thought it was extra activation points and not more units per card? Because if it's more units per card I'm definitely not getting the game, I've had enough Cat B and C from AirLand thank you very much.


Okay here's the deck breakdown.

Faction: Your choices are RedFor and BlueFor, RedFor is commies, BlueFor is Democracies

Nation/Coalition: This is your nation select from ALB, except now it also includes coalitions, which are nations grouped together and still having access to prototypes. Now based on which coalition/nation you take, will increase the number of units per card that you will get in the same way as the era bonus did back in ALB, this percentage hasn't been decided and in the beta they're all a flat +1% which nets no change.

Era: 1980, 1985,1986+. If you take 1980 you get +10 activation points, 1985 is +5 and 1986+ nets you nothing.
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Polo
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Re: Post your questions to the beta testers!

Postby Polo » Mon 3 Mar 2014 19:19

Overall, I understand from the pics that we will have (a bit) less units per deck (not counting naval, of course) than in ALB, aren't we?
Not so sure it is true in "standard on nation, latest state of the art" though. Do you confirm?

Maybe I missed it, but nobody complained about truck removal. Was it planned? Are they completly removed? (except... exceptions)
I guess it is realistic in modern armies, and I think it is good, what is the result ingame?

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Tirak
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Re: Post your questions to the beta testers!

Postby Tirak » Mon 3 Mar 2014 19:33

Polo wrote:Overall, I understand from the pics that we will have (a bit) less units per deck (not counting naval, of course) than in ALB, aren't we?
Not so sure it is true in "standard on nation, latest state of the art" though. Do you confirm?

Maybe I missed it, but nobody complained about truck removal. Was it planned? Are they completly removed? (except... exceptions)
I guess it is realistic in modern armies, and I think it is good, what is the result ingame?


If you chose a 1986+ deck with any nation right now in the beta, you receive no additional units. If you further specialize the deck (Armored, Mechanized, Support ect) you get additional unit slots to fill. In a non specialized deck you can only get 5 units per category (Logistics, Support Infantry, Vehicle, Tanks, Recon, Helicopter, Aircraft, Naval), but a specialized deck opens up all the deck slots you would have in ALB in a category. I.E. A mechanized deck allows you to take the full number of Infantry and Vehicles, where a Support Deck would give you the ability to fill up the whole number of Support and Logistics category. In addition, picking a specialist deck increases veterency and reduces the activation point cost within their specialist category to a minimum of 1 point, and the last 4 slots in a category that is unlocked by a deck specialty are only 1 point.

The only way currently to get more units per card is to take a specific nation, which will give +x% modifier, the percentage has not yet been determined and is currently 1% which does nothing.

Truck reduction was planned. There are 2 cards of transport trucks available to transport infantry (including command and recce infantry) and they cost 5pts each.
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Polo
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Re: Post your questions to the beta testers!

Postby Polo » Mon 3 Mar 2014 20:16

Looks good from what I see. Thanks.

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Re: Post your questions to the beta testers!

Postby Polo » Tue 4 Mar 2014 01:16

Question: how are the (regular) bombers doing against ships?

For example, the big 1T bombs of the Australian F111 should be looking nice on a fleet attack. Or even F117? Are they ?

Pacific war style !

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Re: Post your questions to the beta testers!

Postby Tulip » Tue 4 Mar 2014 01:39

Polo wrote:Question: how are the (regular) bombers doing against ships?

For example, the big 1T bombs of the Australian F111 should be looking nice on a fleet attack. Or even F117? Are they ?

Pacific war style !

Polo


Not worthwhile, but SEAD craft hit ships like trucks.

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Re: Post your questions to the beta testers!

Postby Polo » Tue 4 Mar 2014 01:51

Too bad...

For SEAD, I understand it as a bug, isn't it one?

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Tirak
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Re: Post your questions to the beta testers!

Postby Tirak » Tue 4 Mar 2014 02:37

Polo wrote:Too bad...

For SEAD, I understand it as a bug, isn't it one?


Dear god I hope so, SEAD was one shotting destroyers.
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jonas165
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Re: Post your questions to the beta testers!

Postby jonas165 » Tue 4 Mar 2014 02:48

Tirak wrote:
Polo wrote:Too bad...

For SEAD, I understand it as a bug, isn't it one?


Dear god I hope so, SEAD was one shotting destroyers.


They were nerfed. SEAD is still effective agianst ships, but no one-hit kills on destroyers/frigates. Thier ECM makes them very good ASM options though.
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