Re: Idea for Naval Maps
Posted: Tue 4 Mar 2014 19:25
First of all i'm not a beta tester (first post here o/) so i can only see Red Dragon on Youtube (thanks to you guys (mainly attila16)).
I think that warships have to be really powerful simply because that's what they are and they have to be a pain for your opponent if he didn't pay attention to his navy. But the main battle should stay on land supported by air and sea units.
To do so i think that the "High Sea" boats shouldn't be able to go that near of the coast line. That's not their job. They should be able to fight against other boats and to support landing craft only when they are on the way to coast (like during the D-Day).
the costal boats aren't designed for fight against other boat (as support or not) but to support landing craft and the first kms in land (mainly sea to air support i guess?)
while riverboats are supporting land units deeper in land.
What I mean is that boats should have specific purpose like planes (fighter, bomber etc...) and a successful amphibious attack should be:
1. Take control of the high sea with high sea boats
2. Bring coastal boats and landing craft to land infantery, tanks etc...
3. Congrats u have land ur troops
But if your opponents were clever enough, they have entranch a second defense line, out of the line of fire of your boat.
Don't know if i'm clear...
I mean that atm high sea boat can do all the work alone (except river of course).
I agree that boats shouldn't be able to cap zone and i think that a higher cost (specially for high sea boats) would be a needed balance.
PS: english isn't my native language so i hope i'm understandable...
I think that warships have to be really powerful simply because that's what they are and they have to be a pain for your opponent if he didn't pay attention to his navy. But the main battle should stay on land supported by air and sea units.
To do so i think that the "High Sea" boats shouldn't be able to go that near of the coast line. That's not their job. They should be able to fight against other boats and to support landing craft only when they are on the way to coast (like during the D-Day).
the costal boats aren't designed for fight against other boat (as support or not) but to support landing craft and the first kms in land (mainly sea to air support i guess?)
while riverboats are supporting land units deeper in land.
What I mean is that boats should have specific purpose like planes (fighter, bomber etc...) and a successful amphibious attack should be:
1. Take control of the high sea with high sea boats
2. Bring coastal boats and landing craft to land infantery, tanks etc...
3. Congrats u have land ur troops
But if your opponents were clever enough, they have entranch a second defense line, out of the line of fire of your boat.
Don't know if i'm clear...
I mean that atm high sea boat can do all the work alone (except river of course).
I agree that boats shouldn't be able to cap zone and i think that a higher cost (specially for high sea boats) would be a needed balance.
PS: english isn't my native language so i hope i'm understandable...