This is starting to become a recurring trend in my games. Helicopters being "shot down" by artillery.
And before you say it: No...They weren't landed or hovering just above the ground. Especially with recon choppers I tend to zoom in and make sure they up in the air, as else they are useless for their job (seeing stuff).
I have no problems with a landed or very low flying heli being affected by arty. But those high up, at mountains or hovering over water being arty striked (The last one is my favorite and happened more than once...) is just silly.
Edit: Slightly related, the entire "altitude level control" in Wargame is a usability nightmare. It's impossible to tell on a glance which state a helicopter is in. My suggestion would be to change the color of the "Change altitude" button depending on the current height of the heli. As example: Default blue color: Helicopter is in the air. Darker blue: Heli is currently in "hover at ground mode".
orcbuster wrote:Edited title for clarity