Use a support deck, without screwing over the team.

Bryan
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Use a support deck, without screwing over the team.

Postby Bryan » Wed 16 Apr 2014 10:33

Ahhhh.....the most controversial deck specialisation ever implemented.

The common imagination is that the support deck player is always "artillery spamming", often being detrimental to one's own team, however I challenge this perception.

I just thought I would share my first times playing with support decks and me managing not to screw my team over.

http://alb-replays.info/rdbeta/#/
Using the replay website, I have uploaded two replays titled "Support deck being effective- 1" and "Support deck being effective- 2".

I am "Bryan(Not a team player) in game.
Enjoy, don't be a D**k and screw your team over with artillery.

Score from Replay-1
Spoiler : :
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Re: Use a support deck, without screwing over the team.

Postby smyljr » Wed 16 Apr 2014 10:52

...are we supposed to be impressed? its already know that you can rack up really high k/l with an artillery heavy deck, what is the point of this thread? killing high cost units with artillery/aa will always rack up points as long as the enemy throws high cost units do die at you
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Bryan
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Re: Use a support deck, without screwing over the team.

Postby Bryan » Wed 16 Apr 2014 10:54

smyljr wrote:...are we supposed to be impressed? its already know that you can rack up really high k/l with an artillery heavy deck, what is the point of this thread? killing high cost units with artillery/aa will always rack up points as long as the enemy throws high cost units do die at you

The purpose is to show that support decks are valid. And their proper usage will turn tables in a game.

And no. You are not supposed to be impressed. You are meant to have a look see and appreciate the fact that someone is sharing tactics which could further enhance your own skills.

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T80U = tankbankai
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Re: Use a support deck, without screwing over the team.

Postby T80U = tankbankai » Wed 16 Apr 2014 10:57

Support can be useful for setting up a huge AA net while supplying the AA and your teammates but its access to more and better artillery like the M109A6 and Koksan means what ever good it does gets drained down the toilet.
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smyljr
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Re: Use a support deck, without screwing over the team.

Postby smyljr » Wed 16 Apr 2014 11:06

alright, you can make a great aa network, but what if the enemy doesn't use planes? you can shell the heck out of targets, but what if you can't see where they are? what if they only show you armored units, or, worse, counterbattery your artillery? the points youve gained you just lost, and your team members are left without the support they need at the front.
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Re: Use a support deck, without screwing over the team.

Postby Bryan » Wed 16 Apr 2014 11:32

smyljr wrote:alright, you can make a great aa network, but what if the enemy doesn't use planes? you can shell the heck out of targets, but what if you can't see where they are? what if they only show you armored units, or, worse, counterbattery your artillery? the points youve gained you just lost, and your team members are left without the support they need at the front.

Somebody did not watch the replay.....
What I was trying to get across is that you also have other units to help the team out. Not just arty camp and AA missile spam.

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Re: Use a support deck, without screwing over the team.

Postby smyljr » Wed 16 Apr 2014 11:55

i'm posting this from my phone, i did not watch the replay, i was just trying to convey the point that support decks work (in destruction anyway) only if the enemy gives you units that you can kill with aa or artillery, because they are gimped in everything else. i'm not saying that its impossible to make a successful armored push with t62s, just saying its less effective than t64s/72/80, the same concept for the rest of the deck. ive played a decent number of games with support decks, both good ones and bad, and i think that the extra vet is not worth the unit limitations
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Re: Use a support deck, without screwing over the team.

Postby Partizaan » Wed 16 Apr 2014 12:35

All I see are cramped maps where it does not hurt that one player gives support.
I mean what your doing is effective but i think in random games it works mostly on small maps with too many players. playing support on a 4vs4 map with 4 players per side is much more risky. As it should be.

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Re: Use a support deck, without screwing over the team.

Postby Bryan » Wed 16 Apr 2014 12:50

Partizaan wrote:All I see are cramped maps where it does not hurt that one player gives support.
I mean what your doing is effective but i think in random games it works mostly on small maps with too many players. playing support on a 4vs4 map with 4 players per side is much more risky. As it should be.

Thats a different way of seeing it. In hindsight I tend to agree, I must try out truly big maps and see how I go.

:)

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Re: Use a support deck, without screwing over the team.

Postby Rusknight » Wed 16 Apr 2014 12:54

I think support deck should simply be removed from the game, since it's such a great push to arty spamming... while arty spamming is not something what makes this game better overall.
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