Spaag.

Korochun
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Re: Spaag.

Postby Korochun » Fri 25 Jul 2014 06:19

Having people drop a bomb train onto SPAAGs no longer turns out that well for the bomb spammer. It's pretty glorious.

Just had a game where 3 Strop 2s + 3 KuBs took down an entire bomber wing. They all died when the bombs fell, but at least I came ahead on points.

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hansbroger
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Re: Spaag.

Postby hansbroger » Fri 25 Jul 2014 06:25

k0m1ssar wrote:I'm glad that most people here agree with me that SPAAGs became useful: now it is important to build a well-rounded ADN with layered defense instead of relying solely on MANPADS and high-end radar AAs.

Yeah SPAAGs are hellishly good now, as they should be against any aircraft foolish enough to venture into their firing range without SEAD escort. They are not OP, those who complain are merely not making the effort to adapt to the new environment.


+1 This! They are easily outranged by sead and still vulnerable as ever to artillery.
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Calico
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Re: Spaag.

Postby Calico » Fri 25 Jul 2014 06:38

I laughed hard when i was trying out my NSWP Deck yesterday and half a dozen planes went down while drifting into my airspace.... and then it happend again... and again. I stopped laughing when a mere 6 Pragas (yeah, those non radar 20pts Pragas) shot down 3-4 Planes in one pass. I agree that SPAAGs have been in a bad spot before but now... i do feel they are slightly to good.

Will be interesting to see the missing tweaks guggy mentioned.

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CommissarDornez
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Re: Spaag.

Postby CommissarDornez » Fri 25 Jul 2014 06:45

Calico wrote:I laughed hard when i was trying out my NSWP Deck yesterday and half a dozen planes went down while drifting into my airspace.... and then it happend again... and again. I stopped laughing when a mere 6 Pragas (yeah, those non radar 20pts Pragas) shot down 3-4 Planes in one pass. I agree that SPAAGs have been in a bad spot before but now... i do feel they are slightly to good.

Will be interesting to see the missing tweaks guggy mentioned.


I think that's the sort of fix they're on about. Non-radar SPAAGs are just too good. Radar are fair play as they can be sniped from miles out by SEAD.
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Re: Spaag.

Postby TankHunter » Fri 25 Jul 2014 06:49

I love Sopel and Tor/KuB M4 ADN, throw some Grom in and send up a MiG if I spot a bomber rush, and its golden. Maybe some cheap Pragas to gets some more decoys and guns, so i can murder SEAD while using Kubs and Tors as bait.
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Calico
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Re: Spaag.

Postby Calico » Fri 25 Jul 2014 06:53

My guess would be a increase in aim time for non radar SPAAGs... lets wait and see. Still, those beams of metal make me wish to turn of the lights and watch the fireworks by night when another squadron of Nato Jets is trying to violate my Air space.

Glorious, indeed.

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Count
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Re: Spaag.

Postby Count » Fri 25 Jul 2014 07:10

Funny how shilkas get price increase while gepards get 10-20% accuracy buff for free.

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jonas165
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Re: Spaag.

Postby jonas165 » Fri 25 Jul 2014 08:24

SPAAGs are in a perfect place now IMO when it comes to firepower. Maybe there should be some price and availability tweaks across the board, but pls no nerfs to RoF or Acc.
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Narcissistic Black
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Re: Spaag.

Postby Narcissistic Black » Fri 25 Jul 2014 08:46

CommissarDornez wrote:
Calico wrote:I laughed hard when i was trying out my NSWP Deck yesterday and half a dozen planes went down while drifting into my airspace.... and then it happend again... and again. I stopped laughing when a mere 6 Pragas (yeah, those non radar 20pts Pragas) shot down 3-4 Planes in one pass. I agree that SPAAGs have been in a bad spot before but now... i do feel they are slightly to good.

Will be interesting to see the missing tweaks guggy mentioned.


I think that's the sort of fix they're on about. Non-radar SPAAGs are just too good. Radar are fair play as they can be sniped from miles out by SEAD.


Yeah but Sead need a counter besides ASF also...

IDEAS
Maybe they can make Sead Fly higher than they are now.

Nerf the range on none radar Spaag but not enough to make it useless.

Return is back to the way it was :(

lower the acc on none radar Spaag so it misses a crap ton but not the point is uselessness just to the point that it cant murder sead planes or heavy ECM planes without like 3 or 4.
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CommissarDornez
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Re: Spaag.

Postby CommissarDornez » Fri 25 Jul 2014 08:50

Narcissistic Black wrote:
CommissarDornez wrote:
Calico wrote:I laughed hard when i was trying out my NSWP Deck yesterday and half a dozen planes went down while drifting into my airspace.... and then it happend again... and again. I stopped laughing when a mere 6 Pragas (yeah, those non radar 20pts Pragas) shot down 3-4 Planes in one pass. I agree that SPAAGs have been in a bad spot before but now... i do feel they are slightly to good.

Will be interesting to see the missing tweaks guggy mentioned.


I think that's the sort of fix they're on about. Non-radar SPAAGs are just too good. Radar are fair play as they can be sniped from miles out by SEAD.


Yeah but Sead need a counter besides ASF also...

IDEAS
Maybe they can make Sead Fly higher than they are now.

Nerf the range on none radar Spaag but not enough to make it useless.

Return is back to the way it was :(

lower the acc on none radar Spaag so it misses a crap ton but not the point is uselessness just to the point that it cant murder sead planes or heavy ECM planes without like 3 or 4.


A SEAD Counter exists, it's called micro.
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