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Spaag.

Posted: Fri 25 Jul 2014 02:01
by Narcissistic Black
Its is God Tier of impeccable design now?
or
Do you think Eugen went a little crazy with it?

Re: Spaag.

Posted: Fri 25 Jul 2014 02:02
by RangerPL
I love it. It's a stream of fire that bitchslaps aircraft out of the sky.

Re: Spaag.

Posted: Fri 25 Jul 2014 02:05
by twan11
It couldn't hit a freaking thing before, unless I spammed the hell out of them much to the chagrin of my teammates

Plus the lazor trail looks really kewl :)

Re: Spaag.

Posted: Fri 25 Jul 2014 02:07
by NATO Potato
needs to be tweaked, slightly. i like they are usable, but get enough of them and you don't even need SAMs.

nice against air spam though.

Re: Spaag.

Posted: Fri 25 Jul 2014 02:09
by DoktorvonWer
It's better that it's actually useful now.

It has been over-compensated, however, and is now too powerful. Tone it back down 40% of the way between how it is now and how it was.

Re: Spaag.

Posted: Fri 25 Jul 2014 02:10
by Swingfire
They are amazing

Re: Spaag.

Posted: Fri 25 Jul 2014 02:31
by bobjoeharris
sopel :twisted:

Re: Spaag.

Posted: Fri 25 Jul 2014 02:36
by CommissarDornez
To be honest I'm fine with them the way they are, they're lethal as hell and punish basically everything. Hotfix should make radar SPAAGs and non-radar far more different, so that non-radar isn't as useful. Radar is easily SEADed due to the limited range and you actually have a reason to take SEAD planes now which sounds good to me.

As far as I'm concerned it should stay this way, it just means that people have to change up their tactics a bit.

Re: Spaag.

Posted: Fri 25 Jul 2014 02:36
by Solo
200pts of SPAAG can now actually kill 200pts of aircraft.

Re: Spaag.

Posted: Fri 25 Jul 2014 02:56
by Narcissistic Black
Solo wrote:200pts of SPAAG can now actually kill 200pts of aircraft.


That's like 2-3 planes.