We are looking for your feedbacks on the new DLC campaign : Second Korean War.
Therefore, would be grateful if those of you whom have played it could answer the questions below.
1- Did you complete this campaign ?
2- How do you assess its interest, compare to the other campaigns ?
3- How do you assess its difficulty, compare to the other campaigns ?
4- What are the good points of Second Korean War ?
5- What are the bad points ?
6- How do you assess its length ?
In order for us to be able to gather your feedbacks more easily, we will ask you to only post once per person and not to comment on other player's posts, as we want to keep this as clear as possible.
If you want to debate, compare tactics, seek help or provide advice about it, you can do it in a dedicated thread in the forum.
Thanks for those of you whom could take the time to give us their impressions about it ...
1: In progress, having fun though
2: Very interesting; the ability to play Blufor with [almost] all of its late-era weaponry, aswell as the background, the setting and the sheer vasteness of the map makes for a very interesting game to play.
3: By turn 4-5 things get REALLY challenging, though anyone with enogh wits, guts and determination will find a way to slow (if not stop) the N.Korean advance
4: The challenge it presents, the multiple tactics and outcomes of every battle surely affects your decisions À Grande Échelle
5: The roughness of it at the beginning; Retreating will help you buy some time, but one can easily get overrun and destroyed by the end of day 7
6: It's lenght seems perfect! I hated being pressured into acting due to a turn limit (Honestly, either give us more turns to complete the main objectives or just get rid of that idea as a whole)