Unit of the Day (RD version - DLC #3)

p.klyver
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Re: Unit of the Day (RD version - DLC #3)

Postby p.klyver » Tue 2 Dec 2014 16:36

What a beauty!

Cyk0
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Re: Unit of the Day (RD version - DLC #3)

Postby Cyk0 » Tue 2 Dec 2014 16:40

I doubt i would use it for 35 points though... That range makes its job extremely perilous when facing tanks (which should be its primary target)
It should be worse in-game than RBS infantry booth when it comes to detection and RAW survive-ability... (Sure its in a much less contested slot, but a slot were you can pick up accurate and long ranged TOW's instead for the same role)
Last edited by Cyk0 on Tue 2 Dec 2014 16:53, edited 1 time in total.

Argus
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Re: Unit of the Day (RD version - DLC #3)

Postby Argus » Tue 2 Dec 2014 16:40

Gieb NOU

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RedDevilCG
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Re: Unit of the Day (RD version - DLC #3)

Postby RedDevilCG » Tue 2 Dec 2014 18:21

Oh Gawd!
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DasBlut
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Re: Unit of the Day (RD version - DLC #3)

Postby DasBlut » Tue 2 Dec 2014 18:22

Cyk0 wrote:I doubt i would use it for 35 points though... That range makes its job extremely perilous when facing tanks (which should be its primary target)
It should be worse in-game than RBS infantry booth when it comes to detection and RAW survive-ability... (Sure its in a much less contested slot, but a slot were you can pick up accurate and long ranged TOW's instead for the same role)


It is actually a little weird that e.g., jeeps are no more stealthy than a M113. They are almost silent compared to an APC. Perhaps the stealth attribute increments are a little coarse. Does the unit's size attribute influence stealth ? I guess it is also far easier to camouflage a jeep, because of its uneven shape.

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chema1994
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Re: Unit of the Day (RD version - DLC #3)

Postby chema1994 » Tue 2 Dec 2014 18:23

Woozle wrote:
Kraxis wrote:This is the only variant of the Elvabil, so why not use it? It is at worst as bad a name as Guntank. Which means it is not great, but considering the other option...


Guntank is an awesome name, I dunno what your on about.

Guntank is imo a better name that hati-nana-shiki-jisou-kousya-kikan-hou but worse than Type 87 SPAAG.
Someday I will make a proper naming mod, it should be easy since it would be just an edit of the localization files.

MapleProduct
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Re: Unit of the Day (RD version - DLC #3)

Postby MapleProduct » Tue 2 Dec 2014 18:32

Ok, I can settle with Pimp mobile!

case closed!

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Rosalis
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Re: Unit of the Day (RD version - DLC #3)

Postby Rosalis » Tue 2 Dec 2014 18:43

DasBlut wrote:It is actually a little weird that e.g., jeeps are no more stealthy than a M113. They are almost silent compared to an APC. Perhaps the stealth attribute increments are a little coarse. Does the unit's size attribute influence stealth ? I guess it is also far easier to camouflage a jeep, because of its uneven shape.


It would be an interesting experiment to give all open-top jeep-like weapon platforms medium stealth and medium optics. That would put them in a functional category between infantry and heavier vehicles and might give them a role halfway to that of armed recon.

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Re: Unit of the Day (RD version - DLC #3)

Postby Znail » Tue 2 Dec 2014 18:45

Rosalis wrote:
DasBlut wrote:It is actually a little weird that e.g., jeeps are no more stealthy than a M113. They are almost silent compared to an APC. Perhaps the stealth attribute increments are a little coarse. Does the unit's size attribute influence stealth ? I guess it is also far easier to camouflage a jeep, because of its uneven shape.


It would be an interesting experiment to give all open-top jeep-like weapon platforms medium stealth and medium optics. That would put them in a functional category between infantry and heavier vehicles and might give them a role halfway to that of armed recon.

I support this fully.

I am also wondering if that isn't something already planed as what else could motivate the cost of the pimp mobile?
Last edited by Znail on Tue 2 Dec 2014 19:02, edited 1 time in total.

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Mark1157
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Re: Unit of the Day (RD version - DLC #3)

Postby Mark1157 » Tue 2 Dec 2014 19:01

Znail wrote:
Rosalis wrote:
DasBlut wrote:It is actually a little weird that e.g., jeeps are no more stealthy than a M113. They are almost silent compared to an APC. Perhaps the stealth attribute increments are a little coarse. Does the unit's size attribute influence stealth ? I guess it is also far easier to camouflage a jeep, because of its uneven shape.


It would be an interesting experiment to give all open-top jeep-like weapon platforms medium stealth and medium optics. That would put them in a functional category between infantry and heavier vehicles and might give them a role halfway to that of armed recon.

I support this fully.

And hummvees :D
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