Wargame: Gold Edition

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Darkstar387
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Wargame: Gold Edition

Postby Darkstar387 » Mon 1 Dec 2014 00:11

With Wargame's third and final DLC approaching, the community awaits "imminence" with bated breath. The Scandinavian units will be a blast to play with and any balance changes will spice the game up a little, all in all extending the life span of this great game for another few months. However, the third DLC is also likely to be the last time Eugen patches/releases anything for Red Dragon... gently patting their creation (the bastard child of a drunken fling between Wargame ALB and Naval Combat) on the head before shoving it off into the sunset.

Many of you feel that Eugen's departure from Wargame will be a bitter reality to embrace. Many of you are skeptical of Eugen's ability / vision / desire to balance the game. While we all have our speculations, the most likely scenario is that the ever-thirsty community will not find peace with Eugen's final word. We never did get the new maps we all so badly wanted and people will always find something that needs fixing in their relentless pursuit of perfection. "The Red Dragons could use a fast-firing artillery piece","the F14 is locked away in a cell, incarcerated for being too good at its job", PACT heli spam is unbeatable"... we've heard them all.
It's no secret that Eugen has decided to move away from Wargame to develop Act of Aggression, the spiritual successor to Act of War. As Act of Aggression progresses, Wargame will see the staff that manned it slowly break away to work on AoA. With all of Eugen's time spent working on AoA or in the windowless corners of Club 128, Wargame's community will surely dwindle, leaving only the hardcore fans and occasional comp-stomper left to light the fires.

But all is not lost. We've seen developers in this industry re-visit their most successful and beloved games by releasing "Gold Editions" that usually encompass all the great features of a series into one convenient package. So If Eugen were to bless us with a Wargame: Gold Edition 3 years down the road, what would you want to see in it?

  • Maps from the previous games, with some redesigned for the small few who enjoy naval combat.
  • All the campaigns from the previous games, and the possible inclusion of Coop Campaigns.
  • Server customization options such as availability multipliers, in-depth unit-type restrictions, and and Era that prohibits the use of antiquated units
  • Balancing changes.
  • A small handful of new units to fill in what the community considers "gaps" in the arsenal.
  • New game modes inspired by the community.


I'd pay for this, what does everybody else think?
*EDITED: Proposal revised.
Last edited by Darkstar387 on Mon 1 Dec 2014 17:56, edited 3 times in total.

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Re: Wargame: Gold Edition

Postby F-22 » Mon 1 Dec 2014 00:20

Darkstar387 wrote:With Wargame's third and final DLC approaching, the community awaits "imminence" with bated breath. The Scandinavian units will be a blast to play with and any balance changes will spice the game up a little, all in all extending the life span of this great game for another few months. However, the third DLC is also likely to be the last time Eugen patches/releases anything for Red Dragon... gently patting their creation (the bastard child of a drunken fling between Wargame ALB and Naval Combat) on the head before shoving it off into the sunset.

Many of you feel that Eugen's departure from Wargame will be a bitter reality to embrace. Many of you are skeptical of Eugen's ability / vision / desire to balance the game. While we all have our speculations, the most likely scenario is that the ever-thirsty community will not find peace with Eugen's final word. We never did get the new maps we all so badly wanted and people will always find something that needs fixing in their relentless pursuit of perfection. "The Red Dragons could use a fast-firing artillery piece","the F14 is locked away in a cell, incarcerated for being too good at its job", PACT heli spam is unbeatable"... we've heard them all.
It's no secret that Eugen has decided to move away from Wargame to develop Act of Aggression, the spiritual successor to Act of War. As Act of Aggression progresses, Wargame will see the staff that manned it slowly break away to work on AoA. With all of Eugen's time spent working on AoA or in the windowless corners of Club 128, Wargame's community will surely dwindle, leaving only the hardcore fans and occasional comp-stomper left to light the fires.

But all is not lost. We've seen developers in this industry re-visit their most successful and beloved games by releasing "Gold Editions" that usually encompass all the great features of a series into one convenient package. So If Eugen were to bless us with a Wargame: Gold Edition 3 years down the road, what would you want to see in it?

  • All the maps from the previous games, with some redesigned for naval combat.
  • All the campaigns from the previous games, and the possible inclusion of Coop Campaigns.
  • Server customization options such as availability multipliers, in-depth unit-type restrictions, and and Era that prohibits the use of antiquated units
  • Balancing changes.
  • A small handful of new units to fill in what the community considers "gaps" in the arsenal.
  • New game modes inspired by the community.


I'd pay full price for this, what does everybody else think?


Too much work for Eugen, all the maps would have to be remade for RD, they've said that they can't copy paste maps.

Naval is a lost cause at this point, so there wouldn't be any point in designing old maps for a failed concept.

And we're probably not going to get new units to fill major gaps (Red Dragon artillery, unless this is the mystery unit which i'm pretty sure it isn't)

I would support it if it happened, but it probably won't, not on the scale you are imaging.

Perhaps new game modes, there's been a few decent ideas passed around.

More lobby options would be great.

Wishful thinking. :(

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Re: Wargame: Gold Edition

Postby Shrike » Mon 1 Dec 2014 00:22

I am usually hesitant on buying the same games again. If the game comes with better AI than what was advertised in RD and full mod support with map tools I would probably buy it.

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Re: Wargame: Gold Edition

Postby Vulcan 607 » Mon 1 Dec 2014 00:53

This is like when the stalker series died incomplete. I will miss war game. But I think if they do return to it, it should be set in Europe and take into account everything from the previous games. Naval will also have to be updated. (Don't get me wrong I love sinking ships it's just that people only have 2 viable tactics blob and ashm jet spam)

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Re: Wargame: Gold Edition

Postby jmpveg22 » Mon 1 Dec 2014 01:20

I would much rather prefer if Eugen got its head together... finally realized that certain ppl and mentalities are actually holding them back... then come back in 2-3 years time with an entirely new and revamped Wargame Focused around the entire European continent.

Diverting the same amount of resources they are currently diverting to AoA for a future wargame of said scale would be epic.... and if they were to work in conjunction with the community (rather than against them), the game would easily be the best thing out there.

I had a couple ideas a while ago (see link in my signature)... and presented them to Eugen. Certain ppl were open to the idea, while others were not. Hopefully the good guys win out at Eugen once AoA is finished.

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Re: Wargame: Gold Edition

Postby Darkstar387 » Mon 1 Dec 2014 06:47

Well, never mind folks. That idea crashed harder than a lead glider.

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Re: Wargame: Gold Edition

Postby duro909 » Mon 1 Dec 2014 10:28

Darkstar387 wrote:With Wargame's third and final DLC approaching, the community awaits "imminence" with bated breath. The Scandinavian units will be a blast to play with and any balance changes will spice the game up a little, all in all extending the life span of this great game for another few months. However, the third DLC is also likely to be the last time Eugen patches/releases anything for Red Dragon... gently patting their creation (the bastard child of a drunken fling between Wargame ALB and Naval Combat) on the head before shoving it off into the sunset.

Many of you feel that Eugen's departure from Wargame will be a bitter reality to embrace. Many of you are skeptical of Eugen's ability / vision / desire to balance the game. While we all have our speculations, the most likely scenario is that the ever-thirsty community will not find peace with Eugen's final word. We never did get the new maps we all so badly wanted and people will always find something that needs fixing in their relentless pursuit of perfection. "The Red Dragons could use a fast-firing artillery piece","the F14 is locked away in a cell, incarcerated for being too good at its job", PACT heli spam is unbeatable"... we've heard them all.
It's no secret that Eugen has decided to move away from Wargame to develop Act of Aggression, the spiritual successor to Act of War. As Act of Aggression progresses, Wargame will see the staff that manned it slowly break away to work on AoA. With all of Eugen's time spent working on AoA or in the windowless corners of Club 128, Wargame's community will surely dwindle, leaving only the hardcore fans and occasional comp-stomper left to light the fires.

But all is not lost. We've seen developers in this industry re-visit their most successful and beloved games by releasing "Gold Editions" that usually encompass all the great features of a series into one convenient package. So If Eugen were to bless us with a Wargame: Gold Edition 3 years down the road, what would you want to see in it?

  • All the maps from the previous games, with some redesigned for naval combat.
  • All the campaigns from the previous games, and the possible inclusion of Coop Campaigns.
  • Server customization options such as availability multipliers, in-depth unit-type restrictions, and and Era that prohibits the use of antiquated units
  • Balancing changes.
  • A small handful of new units to fill in what the community considers "gaps" in the arsenal.
  • New game modes inspired by the community.


I'd pay full price for this, what does everybody else think?


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Re: Wargame: Gold Edition

Postby fdsdh1 » Fri 12 Dec 2014 19:40

the end of wargame makes me sad, this inevitably will be the end, considering how small the player base is and has always been

I saw the act of aggression trailer, it isn't in the same league as wargame, base building? this is 2014, not 2004

and it is set in the future which also sucks


:cry:

I hope they come back to make one final foray into the Wargame series, perhaps 1990-2010, or 1945-1960
btw Challenger 1 Mk. 1 is pointless, just get the Mk. 2 or Chieftain Mk. 11
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Re: Wargame: Gold Edition

Postby Vahakyla » Tue 30 Dec 2014 04:29

The coop campaign definitely would not be a huge venture. If the secondary player remains passive in the campaign map like ALB, there is not much to change besides allowing a second player to fight in the battles and to divide the deck to two halves.

I'd pay money for Red Dragon coop campaign option and it is extremely frustrating that it is a dying concept.

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Re: Wargame: Gold Edition

Postby pokerino » Thu 12 Feb 2015 23:22

Vahakyla wrote:The coop campaign definitely would not be a huge venture. If the secondary player remains passive in the campaign map like ALB, there is not much to change besides allowing a second player to fight in the battles and to divide the deck to two halves.

I'd pay money for Red Dragon coop campaign option and it is extremely frustrating that it is a dying concept.


Same here, would pay for a coop campaign anyday. The game feels like half a game without the coop option.

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