Bratino can be prototype as vehicle unit

ziizii
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Bratino can be prototype as vehicle unit

Postby ziizii » Wed 11 Feb 2015 18:08

I am not a bratino spammer. but now soviet support slot is really constrained. for me its too hard to add smerch , motar and bratino in same deck. why not just make bratino to be prototype as veicle it is ok too.

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Hartmann
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Re: Bratino can be prototype as vehicle unit

Postby Hartmann » Wed 11 Feb 2015 18:11

ziizii wrote:smerch , motar and bratino


Yeah so you can't get literally everything in your deck anymore without sacrificing stuff gg.

Lord Helmchen
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Re: Bratino can be prototype as vehicle unit

Postby Lord Helmchen » Wed 11 Feb 2015 18:12

Hartmann wrote:
ziizii wrote:smerch , motar and bratino


Yeah so you can't get literally everything in your deck anymore without sacrificing stuff gg.

QFT.
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Mikeboy
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Re: Bratino can be prototype as vehicle unit

Postby Mikeboy » Wed 11 Feb 2015 18:12

Hartmann wrote:
ziizii wrote:smerch , motar and bratino


Yeah so you can't get literally everything in your deck anymore without sacrificing stuff gg.

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Rulan
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Re: Bratino can be prototype as vehicle unit

Postby Rulan » Wed 11 Feb 2015 18:15

ziizii wrote:for me its too hard to add smerch , motar and bratino in same deck.

Congratulations, you have correctly identified the purpose of moving the Burrito to SUP.

If USSR wants to saturate the map in indirect fire, they should bring a Support deck like everyone else.

ziizii
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Re: Bratino can be prototype as vehicle unit

Postby ziizii » Wed 11 Feb 2015 18:24

Hartmann wrote:
ziizii wrote:smerch , motar and bratino


Yeah so you can't get literally everything in your deck anymore without sacrificing stuff gg.


i rarely use motar. its not a big problem for me. but my friends are complaining this.

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Leviathan
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Re: Bratino can be prototype as vehicle unit

Postby Leviathan » Wed 11 Feb 2015 18:29

the more "Bratino" whine I'm reading the more I'm starting to believe that shuffling that giant Toaster over to the sup tab was a wise choice...

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Nikrib
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Re: Bratino can be prototype as vehicle unit

Postby Nikrib » Wed 11 Feb 2015 18:50

ziizii wrote:
Hartmann wrote:
ziizii wrote:smerch , motar and bratino


Yeah so you can't get literally everything in your deck anymore without sacrificing stuff gg.


i rarely use motar. its not a big problem for me. but my friends are complaining this.


So, "It's not for me, it's for my friend!" excuse. I thought people only use it when search for hardcore furry porno...

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Fussel
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Re: Bratino can be prototype as vehicle unit

Postby Fussel » Wed 11 Feb 2015 19:14

It remains a stupid change. The unit is not that super awesome to begin with, very situational, high price, long reload time, high supply cost and fires 2-3 times a game. There is no way in its current state that it will justify one of the precious soviet support slots. I used it in like 2 of 10 games and only if the situation was given. This will go down to 0/10 games or maybe on maps like bloody ridge where you specificaly play one sector where you can make good use of them (town area).
It promoted an offensive style of playing and nerfing such weapons in an otherwise campy ass game is just dumb.

George S. Patton
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Re: Bratino can be prototype as vehicle unit

Postby George S. Patton » Wed 11 Feb 2015 19:23

Fussel wrote:It remains a stupid change. The unit is not that super awesome to begin with, very situational, high price, long reload time, high supply cost and fires 2-3 times a game. There is no way in its current state that it will justify one of the precious soviet support slots. I used it in like 2 of 10 games and only if the situation was given. This will go down to 0/10 games or maybe on maps like bloody ridge where you specificaly play one sector where you can make good use of them (town area).
It promoted an offensive style of playing and nerfing such weapons in an otherwise campy ass game is just dumb.


Ah I like this arguement but your probably just going to be labeled a arty spammer Noob, nice attempt at a discussion though :) :lol:
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