Official list of (real) bugs

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Greyhound
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Re: Official list of (real) bugs

Postby Greyhound » Tue 8 Sep 2015 21:10

AtheistDane wrote:Has anyone else noticed a texture problem with the Chinese ZTZ-85-IIA, when you zoom out to a certain degree the texture of the ZTZ-85-IIA changes into a T-72B?

:lol: No, I did not. Screenshot please? :D
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nande
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Re: Official list of (real) bugs

Postby nande » Wed 9 Sep 2015 23:39

Crotale/HQ-7 seem to be the only non-[RAD] AAM systems with 0.2s aimtime. It's 1s on everything else, including Wolverines, Chaps, Tunguskas, wheeled Strelas, Rover RBS and the like.

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MILINTarctrooper
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Re: Official list of (real) bugs

Postby MILINTarctrooper » Wed 23 Sep 2015 04:32

Still having Tank Cannon sounds for some helo ATGM/AA missiles and Ground SAM launchers.

And some Infantry Machine Guns are still taking Sniper animations and sounds. [Motoschutzen 90 especially.]
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KattiValk
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Re: Official list of (real) bugs

Postby KattiValk » Wed 23 Sep 2015 04:36

nande wrote:Crotale/HQ-7 seem to be the only non-[RAD] AAM systems with 0.2s aimtime. It's 1s on everything else, including Wolverines, Chaps, Tunguskas, wheeled Strelas, Rover RBS and the like.
That's intentional IIRC.

maxp779
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Re: Official list of (real) bugs

Postby maxp779 » Thu 24 Sep 2015 01:33

I posted this bug a few years ago in ALB, its still present in RD.

viewtopic.php?f=91&t=32406&hilit=scroll

Mouse scrolling in the top left corner of the screen does not work. It should move the screen in a top left diagonal direction but it does nothing. I get the feeling it may be because the production menu is there but I don't know for sure.

Top right, bottom right and bottom left all work fine and scroll in the proper directions.
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urogard
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Re: Official list of (real) bugs

Postby urogard » Sun 4 Oct 2015 11:09

another bug with specializations which has still not been fixed

every specialization makes certain tabs cheaper by 1 AP
however the first slot always costs at least 1 AP even when the original price without the specialization was 1, so it should actually be 0 AP for that first slot.

so the bonus doesn't get applied to that first slot despite this not being mentioned anywhere in the game.

gib balance :lol:

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Caterpillar
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Re: Official list of (real) bugs

Postby Caterpillar » Sun 4 Oct 2015 11:53

Pretty sure it's adressed already but it won't hurt to report that again:

There's a recon armored vehicle on the Swedish that's supposed to have a 40mm autocannon but it only has its machine gun. I would guess it's a bug since it has a high price.
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Razzmann
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Re: Official list of (real) bugs

Postby Razzmann » Sun 4 Oct 2015 12:02

It's not a bug because it is a dummy gun.

It has such a high price because of its exceptional optics.

AtheistDane
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Re: Official list of (real) bugs

Postby AtheistDane » Sun 4 Oct 2015 12:07

Has anyone else noticed how almost every helicopter in the game has the wrong model rocket pods, compared to its ammunition.

For example East German Mi-24Ds, As + Mi-17s have the model for the s-8 80mm rocket, however their ammunition is the s-5 57mm rocket. Similarly the East German mi-24P has the rocket pod model for s-5 57mm rockets but use 80mm ammunition.

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Xeno426
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Re: Official list of (real) bugs

Postby Xeno426 » Sun 4 Oct 2015 12:39

AtheistDane wrote:Has anyone else noticed how almost every helicopter in the game has the wrong model rocket pods, compared to its ammunition.

Yup, see my sig.
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CloakandDagger wrote:And you're one of the people with the shiny colored name. No wonder the game is in the state it's in.

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