Grenzer and BGS

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kvnrthr
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Grenzer and BGS

Postby kvnrthr » Tue 28 Apr 2015 00:43

Anyone else love these units? In my opinion, they are the best recon units in the game in terms of point efficiency.

A very good optics, decently stealthy unit travelling for the low, low price of 15 points. I can always afford to take 2 or 3 at the beginning of the game. Their availability is high too, so losing them doesn't mean much. I spread them out as the game begins, use them to accompany attacks to give vital recon info.

Sometimes I just walk towards enemy positions with them, and find out that they aren't defended after all! They are one of my favorite reasons to play NSWP or West Germany.
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LoneRifle
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Re: Grenzer and BGS

Postby LoneRifle » Tue 28 Apr 2015 01:21

They are slow as all get out. I don't usem unless I have too.
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Lord Helmchen
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Re: Grenzer and BGS

Postby Lord Helmchen » Tue 28 Apr 2015 01:53

really good units for static surveillance.

But both could get normal instead of militia training as they were trained as normal soldiers.
That would make them faster and more efficient.

Those are actually the only militia recon infantry units ingame. :|
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another505
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Re: Grenzer and BGS

Postby another505 » Tue 28 Apr 2015 01:56

dont really like them how theyy have good stealth only unlike other recon which get very good or even exceptional

but they arent bad
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X-Alt
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Re: Grenzer and BGS

Postby X-Alt » Tue 28 Apr 2015 02:53

I love BGS just so I can spam 10 strength CH-53s and cheese the enemy to death.
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chykka
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Re: Grenzer and BGS

Postby chykka » Tue 28 Apr 2015 14:48

Yeah militia training seems silly for a recon unit.

Militia recon is still infantry so grenzers and bgs can do static but when you walk in like the op said. If they don't have recon on them you can get close enough to spot without getting spotted yourself. Easier to keep alive than a bdrm unless you keep it wide and hidden.
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Razzmann
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Re: Grenzer and BGS

Postby Razzmann » Tue 28 Apr 2015 15:45

At least give them a stealth/speed buff.

Other than that, they are extremely good.

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CandyMan
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Re: Grenzer and BGS

Postby CandyMan » Tue 28 Apr 2015 15:55

15 pts for a 5 man militia team with slow speed and almost non existant fighting ability, OR 20 for a bread and butter 10 man shock recon team with decent AT, speed, and fighting ability. Seems to me you have a unique definition of cost efficiency.
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Re: Grenzer and BGS

Postby Jirik » Tue 28 Apr 2015 15:59

CandyMan wrote:15 pts for a 5 man militia team with slow speed and almost non existant fighting ability, OR 20 for a bread and butter 10 man shock recon team with decent AT, speed, and fighting ability. Seems to me you have a unique definition of cost efficiency.


I think they are 10 points w/o transport? But yeah, apart from sitting and watching silently, they are useless. Seldom would I dedicate a precious recon slot to these guys.
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Razzmann
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Re: Grenzer and BGS

Postby Razzmann » Tue 28 Apr 2015 16:08

CandyMan wrote:15 pts for a 5 man militia team with slow speed and almost non existant fighting ability, OR 20 for a bread and butter 10 man shock recon team with decent AT, speed, and fighting ability. Seems to me you have a unique definition of cost efficiency.

They are 10 points. For 15 points you can get a very good optics scout with good stealth and a 150 km/h transport. This IS cost efficient. Also you get much more per card and can spam them all over the map.

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