Yakhont wrote:The greater distance is so minor to any projectile that travelling an additional 1 or 2 metre is not going to degrade the energy of any lethal projectiles.
It's not the thickness he's talking about, it's the volume of critical parts to empty space. Against pure KE, that might be modestly valid for something approaching War Thunder's model, but other than that I don't feel it'd be an easy argument to make.
PzAz04Maus wrote:He's also likely making an argument that the Bradley's bigger, therefore the internal volume means there's a greater distance between critical equipment as well as better access for dismounts. Orc's already batted at that mode of thought.
Like I said, Orc's already been batting at that.
Most of these points are only partially relevant to the game though, as dismount speed and volume don't really affect unit stats.
Orc's already batted at that mode of thought.
The critical question that comes with DLC is: should internal layout like the engine count a significant armour and how does it interact with systems already present? e.g. engine crits.
If that concept gets accepted, Red Dragon isn't going to dish out more engine crits. That system is likely entirely divorced from vehicle types except whether they're tracked, wheeled, rotary, straight wing, or seaborne.